Posted
over 4 years
ago
by
Lee
I just though that I would show that things are progressing well. Tpserver-cpp now has 10164 lines of
code. Not bad for a solo effort. The large increase lately has been from adding a MySQL backend of
storing all the game items. And it's
... [More]
not finished yet.
I would be very happy if should you would like to help out. There are many low priority bugs in the
TP bug tracker - http://sourceforge.net/tracker/?group_id=132078&atid=723099 that would be
suitable for someone wanting to get into game server programming in c (there are many bugs
for the clients, protocol libraries and servers in both languages which a newbie could have a go at.) [Less]
Posted
over 4 years
ago
by
Lee
I just though that I would show that things are progressing well. Tpserver-cpp now has 10164 lines of
code. Not bad for a solo effort. The large increase lately has been from adding a MySQL backend of
storing all the game items. And it's
... [More]
not finished yet.
I would be very happy if should you would like to help out. There are many low priority bugs in the
TP bug tracker - http://sourceforge.net/tracker/?group_id=132078&atid=723099 that would be
suitable for someone wanting to get into game server programming in c (there are many bugs
for the clients, protocol libraries and servers in both languages which a newbie could have a go at.) [Less]
Posted
over 4 years
ago
by
Lee
I just though that I would show that things are progressing well. Tpserver-cpp now has 10164 lines of
code. Not bad for a solo effort. The large increase lately has been from adding a MySQL backend of
storing all the game items. And it's
... [More]
not finished yet.
I would be very happy if should you would like to help out. There are many low priority bugs in the
TP bug tracker - http://sourceforge.net/tracker/?group_id=132078&atid=723099 that would be
suitable for someone wanting to get into game server programming in c (there are many bugs
for the clients, protocol libraries and servers in both languages which a newbie could have a go at.) [Less]