Tile Game EngineFrom Manic Miner to Monty to Mario, the tile-based jumping game has always been a blast to play.This flash / AS3 project provides a fast, barebones engine in a clean, optimized and extensible fashion.

Current features:

A nicely animated Player Enemies - walkers, jumpers, floaters, flyers… and Boss types Multiple Rooms - with robust logic, so killed enemies stay dead, and items don’t reappear Moving platforms - so nice that the monsters also travel on them Moving pavements Sloped tiles Destructible tiles Bounce tiles Bullets - harms player or enemies Effects - points, puffs, impacts and weather effects. These really add life to the game Items - coins and special items… Static or animated

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See the blog for a playable demo, screens and other good stuff: http://87.230.94.122/tileGame/

Check out a complete game built from this codebase http://alexanderband.dk/hoppe/

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Who uses tile-game-engine?


Who contributes to tile-game-engine?

Anon32

Who manages tile-game-engine?

I'm a manager

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Project Cost

This calculator estimates how much it would cost to hire a team to write this project from scratch. More »
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Codebase 1,457
Effort (est.) 0 Person Years
Avg. Salary $ year
$ 16,331