| All Time | 12 Month | 30 Day | |
|---|---|---|---|
| Commits: | 93 | 0 | 0 |
| Contributors: | 3 | 0 | 0 |
| Files Modified: | 1490 | 0 | 0 |
| Lines Added: | 303871 | 0 | 0 |
| Lines Removed: | 29248 | 0 | 0 |
| Commit Message | Contributor | Files Modified | Lines Added | Lines Removed | Code Location | Date |
|---|---|---|---|---|---|---|
| Test |
|
More... | over 4 years ago | |||
| Start to get things working again on wx/Win32 side. Hopefully nothing has broken on OSX. |
|
More... | over 4 years ago | |||
| Ready to start on wxWin32 port |
|
More... | over 4 years ago | |||
| Fix up a little issue with shaders. |
|
More... | over 4 years ago | |||
| Make OSX consistent name |
|
More... | over 4 years ago | |||
| A bit more cleanup. |
|
More... | over 4 years ago | |||
| Just cleaning up stiff |
|
More... | over 4 years ago | |||
| Test. |
|
More... | over 4 years ago | |||
| Move a lot of stuff around. I want Utility and Geometry to compile separately |
|
More... | over 4 years ago | |||
| Clean up |
|
More... | over 4 years ago | |||
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