A number of new features and improvements went live on Intel Software Network last week. My personal favorite is how easy it is going to be from now on to contribute & share articles, videos and blogs.
One of the new features is also a ranking system and community recognition. While the Intel Black Belt Software [...]
In my first blog that I said I would blog mostly about threading and performance. This time I am writing about TBB or Intel® Threading Building Blocks. But let me begin by discussing the multi-core transition. Several years ago Intel began shifting to multi-core platforms. This was a shift for Intel (you may remember we [...]
In my first blog that I said I would blog mostly about threading and performance. This time I am writing about TBB or Intel® Threading Building Blocks. But let me begin by discussing the multi-core transition. Several years ago Intel began shifting to multi-core platforms. This was a shift for Intel (you may remember we [...]
On the Intel(R) Software Network, TBB Forum, is posted a message requesting support of timed mutex (http://softwarecommunity.intel.com/isn/Community/en-US/forums/thread/30261175.aspx).
Our initial reaction to the post was ``Why not?'' The POSIX
On the Intel(R) Software Network, TBB Forum, is posted a message requesting support of timed mutex (http://softwarecommunity.intel.com/isn/Community/en-US/forums/thread/30261175.aspx).
Our initial reaction to the post was ``Why not?'' The POSIX
Hi again everyone. I just wanted to come back to you on the tremendous response we have received from the community on the Black Belt program. I have been flooded with e-mails with number of suggestions and improvements we can make to the program.
I very much appreciate all the ideas. All I can say is [...]
I'm attending the Intel Developer Forum this week in San Francisco this week. I'll try to note comments on some of the talks I attend.
Sun gave a chalk talk on their C/C tool chain called Studio.
The talk was given by Vijay Tatkar, who has been with Sun for over 20 years doing compiler work. [...]
I'm attending the Intel Developer Forum this week in San Francisco this week. I'll try to note comments on some of the talks I attend.
Sun gave a chalk talk on their C/C tool chain called Studio.
The talk was given by Vijay Tatkar, who has been with Sun for over 20 years doing compiler work. [...]
Right after his 50 minutes session at GCDC'08 talking about DirectX optimizations for multi-core platforms we had the chance to interview Intel fellow Leigh Davies. Our questions we asked him were quite obvious:
What was your session all
Right after his 50 minutes session at GCDC’08 talking about DirectX optimizations for multi-core platforms we had the chance to interview Intel fellow Leigh Davies. Our questions we asked him were quite obvious:
What was your session all
At 11:30 a.m. CET Intel's Jérôme Muffat-Méridol and Basher Khan entered the stage at GCDC’08 where they talked about the real turbo for gaming software namely Intel Software Tools for optimized games and other fancy 3D apps.
Jérôme's part
At 11:30 a.m. CET Intel's Jérôme Muffat-Méridol and Basher Khan entered the stage at GCDC’08 where they talked about the real turbo for gaming software namely Intel Software Tools for optimized games and other fancy 3D apps.
Jérôme's part
This was really an exciting week: I blogged like hell about the different topics Intel will cover at Games Convention Developers Conference 2008:
When will Intel presenters talk about their favourite subjects?
How do you
This was really an exciting week: I blogged like hell about the different topics Intel will cover at Games Convention Developers Conference 2008:
When will Intel presenters talk about their favourite subjects?
How do you
When Intel‘s Jérôme Muffat-Méridol and Basher Khan talk about „Intel Tools – Accelerate your PC Software Performance“ during GCDC‘08, they will present two things. First: which Intel tuning software can you use in order to optimize your
When Intel‘s Jérôme Muffat-Méridol and Basher Khan talk about „Intel Tools – Accelerate your PC Software Performance“ during GCDC‘08, they will present two things. First: which Intel tuning software can you use in order to optimize your
I’m Gunjan Rawal. I am a part of the Intel Software Network team and this is my first post. The first post is typically the hardest to write, I spent a lot of time wondering what I am going to say in the first post – Formula 1?… The best Thai food I ever had? [...]
One of the most discussed topics at Games Convention Developers Conference 2008 will be „multi-threaded coding“. Leigh Davies will talk about it, and Jerome Muffat-Méridol as well: Intel Threading Building Blocks (TBB) is one of key solutions if
One of the most discussed topics at Games Convention Developers Conference 2008 will be „multi-threaded coding“. Leigh Davies will talk about it, and Jerome Muffat-Méridol as well: Intel Threading Building Blocks (TBB) is one of key solutions if
There are a lot of web-based Intel resources which deliver interesting information regarding game and application development. Today I will share a bunch of cool Intel websites where you find useful tips, deep insight and free downloads.
The
There are a lot of web-based Intel resources which deliver interesting information regarding game and application development. Today I will share a bunch of cool Intel websites where you find useful tips, deep insight and free downloads.
The
Performance, Analysis, Threading and Intel Developer Forum - What do all these have in common? Keep reading and I will answer this in my blog.
First let me introduce myself. I joined Intel back in 1992. In my years at Intel I have always been interested in parallel programming and parallel computing. My first position at [...]
Performance, Analysis, Threading and Intel Developer Forum - What do all these have in common? Keep reading and I will answer this in my blog.
First let me introduce myself. I joined Intel back in 1992. In my years at Intel I have always been interested in parallel programming and parallel computing. My first position at [...]
The Games Convention Developers Conference 2008 (GCDC’08) will open its doors in one week and Intel will be one of the main companies sponsering this huge gathering of the gaming industry. All the big players will be in Leipzig from August, 18-20: Michael Capps of Epic Games, David Perry of Acclaim Games, Chris Taylor of [...]
Wow, time flies around here. I was thinking it’s been a while since I last looked at my task scheduler experiments: a little vacation here, teaching at the O’Reilly Open Source convention there, and a little customer work stuffed around the edges can put a project completely out of mind. So let me recall and [...]
This blog entry is intended to help you better understand the way concurrent vector works with the memory and how to use it wisely for your program to work faster or consume less memory.
The concurrency comes with the price
Let’s open
Have you ever confronted compiler or linker errors while building a Intel(R) Threading Building Blocks (TBB) based application with Microsoft* Visual Studio*? What was the problem there? Perhaps the path to the TBB headers was absent? Or TBB
The TBB class task was designed for high-performance implementations of the TBB templates. It's efficiency, particularly its emphasis on continuation-passing style, comes at some price in convenience. Rick Molloy of Microsoft has posted a
In this series of postings, I discuss two common sorting algorithms, mergesort and quicksort, and highlight some of the interesting issues that arise when creating parallel implementations using TBB. In all cases we’ll assume that, like STL’s
On a quest to understand the TBB scheduler and how it might be used to schedule tasks with order dependencies (i.e., a place where you’d like to block access to an object until it can get built), I’ve been building up tools to take a peek. Last time I showed a technique to use thread [...]