Python-Ogre Wiki wiki.python-ogre.org
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library.
Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries:
* Bullet, NxOgre (PhysX), ODE, and Newton physics
* 4 GUIs, I/O, sound, and a lot more!
This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works.
If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know!
Updated 15 Jul 2008 10:22 UTC
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Project Cost |
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|---|---|
| This calculator estimates how much it would cost to hire a team to write this project from scratch. More » | |
| Include | |
| Codebase | 356,669 |
| Effort (est.) | 93 Person Years |
| Avg. Salary | $ year |
| $ 5,112,851 | |