You can nominate Crystal Space for the Community Choice Awards on SourceForge. I would recommend voting it as the 'Best Project for Gamers' category. At least if you think that Crystal Space qualifies for that of course! Thanks for your support.
The Google Summer of Code 2008 students for Crystal Space have been selected. Since we have five mentors we decided for five slots and thanks to Google we also got those slots.
The following students were accepted:
Greg Hoffman
Crystal Space is participating in Google Summer of Code 2008. You can (until March 31) submit an application for Crystal Space at this page. You can get a list of ideas here but feel free to submit your own ideas if you want.
For people who are not following the Apricot blog yet you probably should. There has been a rather interesting video posted on it which shows the prototype of
the game so far and also some art that is in production right now. The team is making
Last weekend members of the Crystal Space and Blender teams met in Amsterdam at the workshop about the Apricot OpenGame project. Here you can read a full report.
We still need more presales of the DVD! Now is the time to support
Crystal Space and Blender. Thanks a lot for your support.
Finally it starts! The Apricot team has been selected and is ready to
make a smashing game using Crystal Space and Blender. In order to support this Apricot project (and support Crystal Space!) you can pre-order the DVD. This is very important
The Apricot Team has been selected! Read more about this at this link. We had a lot of very good candidates so it really was hard to make a selection (and it would have been nice to be able to select more). Congratulations to the selected candidates!
crystalspace3d.org services were moved to a new server machine. However, the new machine had serious hardware problems. It was replaced with another machine, but then, filesystem bugs practically destroyed any plans our server wizard Andres had for
Isfahan LUG, Isfahan city library, Iran there is a Crystal Space talk at the weekly gatherings of Python developers, graphics artists, network admins and various groups interested in Linux. More information can be found on their website.
The Apricot Open Game project recruitment starts now! We are looking for three Blender artists to come to Amsterdam for 3 to 6 months to help us making a compelling 3D game using Crystal Space and Blender! Read this article at the Blender site for
Next week, there will be a 2 day workshop on game development using Crystal Space at De Montfort university. The workshop will go from designing a video game, through to making content, then gameplay programming and finally how the engine works.
For 1.2 we just released a GNU/Linux binary of CELstart. You can get it at the CELstart page.
For 1.2 we just released a windows binary of CELstart. You can get it at the CELstart page. The linux binary will come soon.
Crystal Space and Crystal Entity Layer 1.2 have been released. Check out the Download page for the download location and check the ChangeLogs page to see what has changed.
Crystal Space and Crystal Entity Layer 1.2rc2 (release candidate 2) have been released. Check out the Download page for the download location and check the ChangeLogs page to see what has changed. This is a release candidate, not the final 1.2 yet!
An exciting month for the Crystal Space community that hopefully promises to show many developments with a gathering of slave coders for a hackfest in Barcelona, Spain. See The HackFest Report for more information.
An exciting month for the Crystal Space community that hopefully promises to show many developments with a gathering of slave coders for a hackfest in Barcelona, Spain.
Crystal Space and Crystal Entity Layer 1.2rc1 (release candidate 1) have been released. Check out the Download page for the download location and check the ChangeLogs page to see what has changed. This is a release candidate, not the final 1.2 yet!
You can find a report on the conference here. It also contains important information about some things we planned for the Apricot project.
The conference has now officially started! You can watch the conference online at this url.
Crystal Space has been nominated for the SourceForge Community Awards in the category 'Best Project for Gamers'. Thanks a lot for your support! You can now vote for Crystal Space in this category (and of course for other projects) at the voting page. Thanks in advance!
We have opened a forum for Apricot (Open Game). To register for the forums you have to register here on the Crystal Space site. Don't use the registration link on the forums itself.
LUG Radio Live (Wolverhampton, UK) will have a BOF (Birds Of a Feather) session on Crystal Space and Blender on the 7-8th July. Additionally Crystal Space will be speaking at the largest games development related conference in Europe, the GCDC in Leipzig, Germany.
You can nominate Crystal Space at the Crystal Space SourceForge page for the Community Choice Awards. If you do so I recommend you select 'Best Project for Gamers' as the category. If you return to the same page after nominating you can select additional categories for nomination. Thanks!
In the light of the new Apricot Open Game project we decided to extend the deadline for the conference registration with one week. That means until 22 June.
Visit OpenGame Announcement at the Blender site for a very important announcement regarding Crystal Space and Blender. Ton Roosendaal (manager of Blender) will visit the Crystal Space conference to talk about this. Some additional information on this project can be found here.
The registration period for the 2007 conference is soon approaching. Before June 15 you should register if you want to come. Visit the Conference 2007 page for more information about how to register. The conference takes place in Aachen (Germany) at 14-15 July.
Starting today a group of Crystal Space developers are starting to provide commercial support options for Crystal Space. We are called CrystalSquared (or CS^2). The idea is to enable people to get more extensive support then what they can usually get
We finally got our blogs back! Especially for the upcoming Google Summer of Code we needed the blogs back that we had back with the old Crystal Space site. We also have a summary site where you can easily read all new blog entries as they appear.
LIONCode has just released an Exporter for Crystal Space for their 3D modeller. The exporter is fully featured and misses only a few features. It is free for personal and commerical usage but check the site for full details.