Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite.

Blender runs on all major operating systems including Windows XP/Vista, OS X, Linux, BSD, Solaris and Irix. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, and full video editing.

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4.8/5.0

Based on 108 user ratings.

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about 1 year ago Avatar
Active and fast-growing

  by Nathan Letwory (Blender)

Blender 3D as a project starts to pick up the pace in an increasing way. It seems that more developers are finding the project and getting used to the codebase. The Google Summer of Code projects certainly have been great, and will be in the future.

The developers are active on IRC and the mailinglists, and often help out those who need guidance through the code or with the build process.

The metrics for the project are very nice, and show great activity, increasingly so.

6 of 6 users found the following review helpful. Was this review helpful to you? |

about 1 year ago Avatar
Powerful suite for 3D content creation

  by LetterRip

Blender is an amazing free 3D animation studio that has great capabilities for all sorts of 3D content creation. The new sculpt and retopology tools make it extremely easy to learn and use for modeling even for fairly novice users, while the advanced tools such as its powerful weighting and rigging capabilities; simulation tools and particle hair make it powerful enough for high end users.

There are really no tools that compare to it ... [More] available in the opensource world; and its commercial competitors such as Maya, Houdini, XSI, and 3DS Max cost multiple thousands of dollars for a single license with equivalent functionality.


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3 of 3 users found the following review helpful. Was this review helpful to you? |

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News

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    Suzanne sighting

    Occasionally we get word that Suzanne has popped up in some unexpected place. Which we love to see of course! Spread the Blender monkey love! Maxwell Renderer has released a new version and on page 3...

    [read the full article on blendernation.com]

    Bloomington Blender Users Group Meetup, Thursday July 24th

    The newly formed Bloomington Blender Users Group will be kicked off tonight at 7pm. That's TODAY, so drop your work and get in your car if you're in the area!

    Mark Krenz (Deltaray)...

    [read the full article on blendernation.com]

    Modeling a soccer ball

    This is a pretty good step by step tutorial on modeling a soccer ball in Blender. There is one possible change I'd make to the tutorial.

    Find the tutorial here.
    The change I'd make to the...

    [read the full article on blendernation.com]

    Fluid Control Build Available

    Some might have heard lately that fluid simulations in Blender are getting a new major feature - Fluid Control (also known as 'Magic fluid control'). Nils Thuerey developed the code and...

    [read the full article on blendernation.com]

    Review: Modeling a Female Body

    This post is a review of the Body modeling DVD created by Jonathan Williamson of Montage Studio. If you don't know about Jonathan Williamson or Montage Studio I recommend browsing our past posts...

    [read the full article on blendernation.com]

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Project Cost

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Codebase 2,055,556
Effort (est.) 598 Person Years
Avg. Salary $ year
$ 32,903,254