jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.

The jmephysics project was redesigned and emerged into a new project named jME Physics 2.

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Ohloh Analysis Summary

Updated 19 Aug 2008 22:00 UTC


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Project Cost

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Codebase 11,946
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