jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
The jmephysics project was redesigned and emerged into a new project named jME Physics 2.
Updated 19 Aug 2008 22:00 UTC
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Java Game Networking, jME Physics 2, Open Dynamics Engine, Open Dynamics Engine bindings for Java, PhysicsDefense
Project Cost |
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| Include | |
| Codebase | 11,946 |
| Effort (est.) | 3 Person Years |
| Avg. Salary | $ year |
| $ 148,155 | |