EO is a templates-based, ANSI-C++ compliant evolutionary computation library. It contains classes for almost any kind of evolutionary computation you might come up to - at least for the ones we could think of. It is component-based, so that if you don't find the class you need in it, it is very easy to subclass existing abstract or concrete classes.
Updated 25 Jul 2008 02:57 UTC
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Atlas, dlib C++ Library, evolvotron, lib2geom, Watchmaker Evolution Framework
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| Codebase | 55,194 |
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