Posted
23 days
ago
by
stippi
After the date has been known for some time, Charlie Clark in the name of BeFAN and the BeGeistert orga team is now officially inviting to BeGeistert 019 from October 11. - 12. 2008 in the youth hostel Düsseldorf. Reservations are now open and
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should be made as soon as possible. To learn more about BeGeistert, see the BeGeistert website. It includes more info on directions, car pooling and costs. BeGeistert has a long history as one of the most important, if not the most important BeOS developer and fan summit. In recent years, the focus has shifted more and more towards Haiku. Pretty much every European Haiku developer is usually attending. BeGeistert is also a platform for presenting independent BeOS and Haiku software projects to interested users or potential new developers for your team. BeGeistert is a great opportunity for getting to know in person a lot of people one only knows via IRC or e-mail.
The coding sprint, which has been so successful before the last BeGeistert in January, will this time be held the week after BeGeistert. If you are a developer and would like to attend at the sprint, please contact Stephan Aßmus, who is responsible for the planning. The stay at the youth hostel during the coding sprint includes three meals (35 EUR/night). The hostel is providing a small conference room during the days where we can setup our gear and have some fun coding.
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Posted
about 1 month
ago
by
bonefish
Thanks to Google Summer of Code student Zhao Shuai successfully finishing his project Haiku does now feature support for swapping. As of revision 27233 it is enabled by default, using a swap file twice the size of the accessible RAM. The swap file
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size can be changed (or swap support disabled) via the VirtualMemory preferences.
Swap support finally allows building Haiku in Haiku on a box with less than about 800 MB RAM, as long as as the swap file is large enough. I tested this on a Core 2 Duo 2.2 GHz with 256 MB RAM (artificially limited) and a 1.5 GB swap file. Building a standard Haiku image with two jam jobs (jam -j2) took about 34 minutes. This isn't particularly fast, but Haiku is not well optimized yet.
Haiku's swap implementation was heavily inspired by that of FreeBSD. At the moment it is not as sophisticated, but Zhao intends to borrow more of FreeBSD's optimizations.
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Posted
about 1 month
ago
by
emitrax
It's been a bit since my last status update, so I guess it is time for another one.
First of all, I'd like to inform you that I received the first half HCD payment. Since it's a (fantastic) community based effort project, I thought you
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wanted to know where your donations ended up.
As of commit r27159 you should be able to read data from an UDF partition. The module has not yet been added back to the image, as I'd like to do some more tests, but as far as I can tell, the port of UDF to the new FS API is close to complete, and you can start testing by adding the module to the image and trying using DVD formatted with UDF, or iso image made with mkisofs. Feedbacks are welcome.
As for the other part of my HCD, in case you missed, bonnie was added in r26920 and it is available for the braves one, for testing purposes.
In r27052 I also fixed another BFS deadlock that would lock the file system when more then one thread was writing in the same directory. See this for more info.
Ok, going to back to UDF now. ;-) [Less]
Posted
about 1 month
ago
by
koki
Haiku made its "big stage" debut at LinuxWorld for the first time this year. If you follow the feeds on our website, you have probably already read the nice reports that Urias posted on the website during and after the show (day 0, day 1, day 2 and
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day 3). I thought I would give me own personal recount of the event, in order to perhaps bring a little bit of a different perspective, and hopefully also complement what Urias has already written about the show.
I had never been to LinuxWorld before, but I knew from reading about the conference that it was bigger to other open sources conferences we have exhibited in the past. I also had an idea of the demographics of the event, as I had done a little bit of reasearch before proposing our attendance last year. Average attendance was said to be more than 10,000 people, and by the size of the exhibit floor at the Moscone Convention Center in San Francisco and the duration of the show (three full days), this seemed just about right; this was obviously a very compelling number from the point of view of getting exposure for Haiku.
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Posted
about 1 month
ago
by
Sikosis
In May this year, I wrote to the Haiku Mailing List, proposing that the Australian Haiku Users and Developers hook up with an existing Open Source event to generate some Haiku interest in our Country. It was decided that the cost of heading to a
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central event, would be too costly and as we are spread out all over Australia, I then started thinking about plans of doing something online - a Virtual Conference, so to speak.
As Haiku's Anniversary is coming up on the 18th August -- I figured, we'd try and have an annual event centred around this date. Due to the short notice, I thought it would be best to keep it as simple as possible, and as this is the first event, it can then be used to generate more interest and discussions around Haiku.
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