[38 total ]
Posted
9 months
ago
Since swapping to Launchpad for tracking bugs late last month, there has been a lot of progress gained on triaging the 1800 or so open bugs. By far the biggest task is reviewing the bugs with the status of "NEW". When we switched to Launchpad, the
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percentage of bugs that were "NEW" was nearly 100%, but at the time of writing, the Inkscape Bug Team has reduced this number to 80%. Below is a graph depicting the progress of The Inkscape Bug Team's triaging of the "NEW" bugs over the past week. Our number of open bugs has also seen a sharp drop, with over 100 bugs closed since we switched; mainly due to bug triagers cleaning out invalid or obsolete bugs. If you're interested in joining the Inkscape Bug Team, please join via Launchpad and read the current list of Triaging Projects on the wiki [Less]
Posted
9 months
ago
Recent times has seen rapid expansion of the broader Inkscape community and resources (way beyond the "official" channels of the mailing list, wiki and website). Many individuals are now publishing and participating in blogs, tutorials, forums and
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other online community groups that are focused on Inkscape and it's use. Below is a quick wrap up of the multitude of resources makes up the broader Inkcape Community: Tutorials & General Help Inkscape: Guide to a Vector Drawing Program The Inkscape Tutorials Blog Nicu's Howto screencasters.heathenx.org Inkscape Tutorials at pixel2life Forums Inkscape Forum German Inkscape Forum Inkscape Brasil Forum French Inkscape Forum Other Communities Inkscape Facebook Group Inkscape Mugshot Group a Inkscape DeviantArt Group another Inkscape DeviantArt Group [Less]
Posted
9 months
ago
We're entering the first step of our release process for 0.46. For the Chill phase, we'll be focusing on the following: Development focuses on wrapping up Identify 'make distcheck' issues Triage bug reports Run an About Screen contest
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First draft of Release Notes Update tutorials and other docs If you're interested in joining in on the release process fun, please join the inkscape-devel@ mailing list or IRC and let someone know what you'd like to help with! [Less]
Posted
9 months
ago
Luca Bruno notes, "After a quite long and intense work on 0.45 devel, localization are quite behind. Here below recent stats against make-updated po. (please note that current SVN may contain fewer strings, run make update-po on your own to check)."
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am: 2% az: 5% be: 5% bg: 72% bn: 0% ca: 82% ca@valencia: 73% cs: 74% da: 63% de: 82% dz: 73% el: 10% en_AU: 44% en_CA: 6% en_GB: 72% en_US@piglatin: 72% eo: 73% es: 75% es_MX: 10% et: 3% eu: 73% fi: 74% fr: 71% ga: 1% gl: 43% he: 0% hr: 6% hu: 73% id: 4% it: 91% ja: 67% km: 81% ko: 24% lt: 67% mk: 0% mn: 6% nb: 72% ne: 58% nl: 54% nn: 48% pa: 27% pl: 59% pt: 48% pt_BR: 79% ro: 7% ru: 90% rw: 2% sk: 89% sl: 97% sq: 2% sr: 73% sr@Latn: 73% sv: 25% th: 35% tr: 27% uk: 80% vi: 82% zh_CN: 72% zh_TW: 74% Average: 48% [Less]
Posted
9 months
ago
A complete oversight on our part... we forgot to mention that Inkscape was chosen by SourceForge as the Project of the Month in August! A big congratulations and thanks to all who have contributed over the years. Cheers!
Posted
9 months
ago
Luca Bruno notes, "After a quite long and intense work on 0.45 devel, localization are quite behind. Here below recent stats against make-updated po. (please note that current SVN may contain fewer strings, run make update-po on your own to check)."
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am: 2% az: 5% be: 5% bg: 72% bn: 0% ca: 82% ca@valencia: 73% cs: 74% da: 63% de: 82% dz: 73% el: 10% en_AU: 44% en_CA: 6% en_GB: 72% en_US@piglatin: 72% eo: 73% es: 75% es_MX: 10% et: 3% eu: 73% fi: 74% fr: 71% ga: 1% gl: 43% he: 0% hr: 6% hu: 73% id: 4% it: 91% ja: 67% km: 81% ko: 24% lt: 67% mk: 0% mn: 6% nb: 72% ne: 58% nl: 54% nn: 48% pa: 27% pl: 59% pt: 48% pt_BR: 79% ro: 7% ru: 90% rw: 2% sk: 89% sl: 97% sq: 2% sr: 73% sr@Latn: 73% sv: 25% th: 35% tr: 27% uk: 80% vi: 82% zh_CN: 72% zh_TW: 74% Average: 48% [Less]
Posted
9 months
ago
A complete oversight on our part... we forgot to mention that Inkscape was chosen by SourceForge> as the Project of the Month in August! A big congratulations and thanks to all who have contributed over the years. Cheers!
Posted
9 months
ago
We've been talking about upgrading our bug tracker capabilities for some time now, and last night the switch was finally made. We are now using Launchpad for tracking Inkscape bugs, patches, and feature requests. If you'd like to help Inkscape
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, you are welcome to join the Inkscape Bugs Team. Being on the team gives you added capabilities for managing Inkscape bugs. Another great way to help Inkscape, even if you're not a technical person, is to participate in bug triaging. It's easy - just review bugs that people have posted, and move them from state 'New' to 'Incomplete', 'Confirmed', or 'Invalid' (or mark as dupes) as appropriate. [Less]
Posted
10 months
ago
One of the powerful new features that has been implemented into Inkscape is the ability to edit gradients on canvas. When the gradient tool is selected, the individual stops of the gradient can be selected and manipulated. It is also possible to
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insert new stops into a gradient on canvas, simply by double clicking the gradient where you require the new stop. Multiple stops can also be selected and manipulated simultaneously. These new on-canvas gradient editing features vastly improve the speed and ease of editing gradients in Inkscape. For a simple visual example of how these new features work, check out this screencast. For more detailed information about the new gradient features check out the release notes. [Less]
Posted
10 months
ago
We forgot to mention one GSoC project in the last news item - Live Path Effects. Johan has been continuing to work on this; LPE's have worked well for quite some time, but they're finally gaining the polish to make them user friendly and comfortable
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to use. Recently, it has become possible to edit the path parameters live on-canvas, providing a much more intuitive usability than previously. Johan is continuing to focus on bug fixing and editing UI improvements. He's also planning on adding an effect stacking capability, and has been talking with some French students who are interested in implementing an 'envelope distortion' effect. When this effect works, it's one step closer to mesh distortion of paths! [Less]
Posted
12 months
ago
Thanks to Google's support for the Summer of Code project, some truly revolutionary features have been added for Inkscape: Import PDF. The Open Source community gains Inkscape as not just a powerful SVG editor, but also as a PDF editor! Text
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style rework. While Inkscape has been nice for graphic editing, it's always been a bit clunky when working with text. Gail has completely turned this around. I'm very excited by this. 3D box graphics. Lays the foundation for work to make it easier to do isometric or vanishing point style graphics, for people who need something halfway between Inkscape and Blender. UI for SVG filter effects. Mmm. http://d-s-p.de/files/filter.png. Raster Functionality. Hooks in ImageMagick for use in Inkscape for bitmap effects. Import/Export to openclipart.org. This means ordinary users will be able to easily share and collaborate on artwork, Open Source-style. Together, these features really extend Inkscape's range of usefulness. I also like how they are helping integrate with other open source projects. Also, amazingly, I think this is the first time we've had 100% of our GSoC projects produce their deliverables successfully, which I would credit to the procedure improvements made by Google this year. [Less]
Posted
about 1 year
ago
Ted wrote an article for Linux.com about LGM, summarizing it from his point of view. An even more complete blog about LGM gives a detailed rundown, with photos.
Posted
about 1 year
ago
The Inkscape Board voted to send a $200 donation to Oregon State University's Open Source Lab, in thanks for their support providing hosting for our web server. Thanks OSUOSL!
Posted
about 1 year
ago
Our next pre-release for Inkscape 0.45 is downloadable from the Inkscape SF site. There were a few packaging issues discovered in pre2, and a large number of translations have been updated. There were also several last minute bug fixes. Please try it out, and if there are no further problems we'll put out the final 0.45.0 release this weekend.
Posted
about 1 year
ago
Inkscape 0.45 is now officially released and available for download. This release brings the exciting new features developed by the Google Summer of Code 2006 participants, as well as tons of other improvements across the board. Most notably is
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the new Gaussian Blur feature, which allow softly and naturally blurring Inkscape objects like path, shapes, groups, text, and images. Gaussian blur enables a wide range of photorealistic effects: arbitrarily shaped shades and lights, depth of field, drop shadows, glows, etc. Also, blurred objects can be used as masks for other objects to achieve the "feathered mask" effect. For more information, please see the Inkscape 0.45 Release Notes. [Less]
Posted
about 1 year
ago
With the release only a week old, development activity is already purring along. Kees Cook has started reworking the printing dialog -- a long requested feature, but one that's only just become easy to do thanks to Gtk 2.10. Jasper has contributed
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code that implements a faster blur algorithm for the best and better settings, which will hopefully address some of the performance issues users have reported with the new blur feature. [Less]
Posted
about 1 year
ago
Here's an article with a rundown on this past weekend's SCALE conference: The fifth annual Southern California Linux Expo last weekend at the Westin Los Angeles Airport Hotel brought in more than 1,200 paying attendees. SCALE featured a wide
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range of talks on topics from Inkscape to OpenNMS, and an exhibit hall with about 70 projects and companies from the Linux and open source community. [Less]
Posted
about 1 year
ago
Ted and others were kind enough to give summaries of their experiences at the Southern California Linux Expo this past weekend. Some interesting observations: 50% of the people there hadn't even heard of inkscape! They must be living under a
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rock!! Come on everyone, help us get the good word spread further. :-) The inkscape booth easily outdrew the commercial booths nearby. David Uhlman's talk on top Linux Desktop Applications is always the most popular talk and this year he cited Inkscape as the best graphics package, due principly to Inkscape's "continual improvement". [Less]
Posted
about 1 year
ago
Happy Valentine's Day! While the press hasn't seemed to get too excited over our latest release, Inkscape 0.45 is seeing a lot of love by the community, and the word of mouth is really bubbling. Lots of signs show that this has been accepted as a
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very successful release. Jon Galloway blogs about the release, as does Renaissance Man, #sh, and Planet Beranger. Thank you's to everyone who have helped spread word of the release through their blogs! We succeeded in getting 0.45 done in time for Ubuntu's feature freeze for Feisty, and it's been incorporated. Already demand is building to see a backport to Edgy. Also, it's interesting that Apple is now listing Inkscape in their collection of UNIX and Open Source Downloads. [Less]
Posted
about 1 year
ago
Luciano Lourenco, a member of our Brazilian Inkscape community, has produced a rather stunning example of the power of the new Gaussian Blur capability:
Posted
about 1 year
ago
Bulia reports good results from an experiment in converting Inkscape's outline mode to using Cairo: ...in about 3 hours I converted our outline mode rendering to cairo. The result of this experiment, after I adjusted the tolerance of cairo to
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match our outline mode quality, is near parity. That is, cairo is about as fast as our own renderer, at least for outline mode (i.e. lots of paths but no gradients or transparency). [Less]
Posted
about 1 year
ago
John Bintz has added a new flood fill tool, that performs a bitmap-based fill of a rendered version of the canvas, then traces the result back into SVG. There's a spiffy new bucket icon on the toolbar for accessing it.
Posted
about 1 year
ago
An article in the Spanish version of Linux Magazine by Juan Miguel Ramirez shows off examples and make an evaluation of the program. Even if you don't speak Spanish, check out the example of a penguin swatting a butterfly! ;-)
Posted
about 1 year
ago
From Ryan Lerch: The Open Font Library (OFL.o, www.openfontlibrary.org) is proud to announce the commencement of the Open Font Library Logo competition today, February 26, 2007. Artists and designers of all ranges are invited to make a logo to help identify the project.
Posted
about 1 year
ago
Nicu Buculei has written an article on Inkscape's blur feature For RedHat Magazine. It includes a tutorial of shiny, reflective balls with shadows and specular highlights and other nifty things. :-)
Posted
about 1 year
ago
Linux.com has published a well researched review of Inkscape 0.45. Regarding the Cairo PDF export support, we also have news today that the Cairo team have made it a goal for their 1.4.2 release to focus on solving the issues that have been hampering conversion to cairo for our PDF export. :-)
Posted
about 1 year
ago
This is pretty cool... A 7th grade class in the UK is creating a video game and uses Inkscape to create the artwork and logo. The students have written up their comments on using Inkscape. Its really easy top use inkscape! and fun i have learnt
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to make stars and lots more things, Also callighrapic writing witch is really cool ! I think its going to be really good when i make my logo ! Cause its a good program, and easy too use :) [Less]
Posted
about 1 year
ago
Inkscape will again be participating in Google's Summer of Code. Please encourage college students to apply for an Inkscape-related project. For more information see the Google guide.
Posted
about 1 year
ago
Inkscape 0.45.1 is now officially released and available for download. This is only a bug-fix release so do not expect any shiny new features, but enjoy it like it was a new one. There are several bugs repaired and translations updated in this
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bug-fix release. For more information about changes with respect to Inkscape 0.45, please see the Inkscape 0.45 Release Notes page. [Less]
Posted
about 1 year
ago
Linux.com has an article about the Open Font Library. The Open Font Library (OFL) is an offshoot of the Open Clip Art Library (OCAL) and Inkscape. Just beginning to get underway, its creation reflects the growing demand for fonts released under a
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free license, as well as the emergence of a free font community of designers in the last year and a half. [Less]