ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.
Updated 01 Dec 2008 08:15 UTC
Based on 6 user ratings.
Click to rate this project.
0 links submitted so far. Submit your own links.
Bullet Physics Engine, jME Physics 2, jmephysics 0.4, Open Dynamics Engine bindings for Java, OpenRacer
Project Cost |
|
|---|---|
| This calculator estimates how much it would cost to hire a team to write this project from scratch. More » | |
| Include | |
| Codebase | 87,304 |
| Effort (est.) | 22 Person Years |
| Avg. Salary | $ year |
| $ 1,200,024 | |