OSGEdit is an editor of scenes for the library OpenSceneGraph. It's only a composer, not a modeller. You can use many programs to model your objects and then import them into OSGEdit to compose a complex OSG scene to use in your application.

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Who uses OSGEdit?

Anon32

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Project Cost

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Codebase 47,620
Effort (est.) 12 Person Years
Avg. Salary $ year
$ 635,300