This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. If you are interested in helping to develop this libary please contact me at mail@fkrauthan.de.

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Ohloh Analysis Summary

Updated 23 Nov 2008 10:39 UTC


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9 downloads

Who uses 2D Skeletal Lib?

fkrauthan

Who contributes to 2D Skeletal Lib?

Florian Krauthan
I'm a contributor

Who manages 2D Skeletal Lib?

fkrauthan
I'm a manager

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Project Cost

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Codebase 15,797
Effort (est.) 4 Person Years
Avg. Salary $ year
$ 199,478