Projects tagged ‘2d’, ‘c++’, and ‘game’


[26 total ]
88

ScummVM

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you ... [More] to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

Metrics updated 04 Sep 08

17

Wormux

   
Primary Language: C++ Licensed as: GNU General Public License 2.0

War is declared ! Have the mascots of your favorite free softwares battle in the Wormux arena. Using dynamite, grenades, baseball bat and others bazookas,... exterminate your opponent in a 2D toon style scenery and a funny environment. Each ... [More] player (2 minimum, on the same PC) controls the team of his choice (penguin, gnu, firefox, wilber,...) and must destroy his adversary using more or less casual weapons. Although a minimum of strategy is required to vanquish, Wormux is pre-eminently a "convivial mass murder" game where, turn by turn, each member of each team attempts to produce a maximum of damage to his opponents. [Less]

Metrics updated 04 Sep 08

7

Thousand Parsec

 
Primary Language: shell script Licensed as: GNU General Public License 2.0 or later,GNU General Public License 3.0 or later,GNU Lesser General Public License 2.1

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and ... [More] eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

Metrics updated 16 Jul 08

6

openc2e

 
Primary Language: C++ Licensed as: GNU General Public License 2.0,GNU Lesser General Public License 2.1

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

Metrics updated 09 Jul 08

6

FreeOrion

   
Primary Language: C++ Licensed as: Creative Commons Attribution-ShareAlike 2.5,GNU General Public License 2.0

FreeOrion, an open-source game inspired by Master of Orion, is a turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical ... [More] combat engine. While its modular, open-source design allows for a significant degree of customization of the game engine and the story elements by the community, the FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model. [Less]

Metrics updated 04 Sep 08

4

Adonthell

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Adonthell is a free, graphical, single player role playing game that combines the best features of PC and Console style RPGs with an epic plot set in a detailed virtual world.

Metrics updated 06 Sep 08

3

Burning Dust

 
Primary Language: C++ Licensed as: GNU General Public License 3.0 or later

A 2D real-time strategy game. The base graphics are from the unreleased game Hard Vacuum, they're in contemporary military style. The game is still in it's early stages. It's a personal challenge to learn more about the inner workings of an engine and RTS games.

Metrics updated 04 Sep 08

3

Iris2

 
Primary Language: Lua Licensed as: GNU General Public License 2.0

Iris2 is a 3D game client for the popular Massive Multiplayer Role Playing Game "Ultima Online" (tm). Adding a third dimension to the well-known Ultima Online World, Iris2 allows the player to navigate the gaming environment just like any modern 3d ... [More] rpg and still retain the unique roleplaying experience that only classic Ultima can provide. Moreover, being compatible with standard UO freeshard game servers, the player is not limited to play with only users of Iris but may also seamlessly interact with players using standard 2d clients. Actually, Iris is developed and tested to work on RunUO driven custom shards, but there are quite a lot of other emulators working (for example Sphere, POL, UOX). Support for official game servers is neither possible nor planned for the future. [Less]

Metrics updated 04 Sep 08

2

OpenRedAlert

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Westwood red alert game engine (original .mix files required) This is a rebuild of the (Westwood) red alert game engine (based on FreeCNC and FreeRA). It is a real time strategy game. To play the game with this engine you need the original game ... [More] (mix files). The only game supported is red alert 1 ;) The files of the DEMO also works !!!! get it at : ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip [Less]

Metrics updated 02 Sep 08

2

orx

 
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

Metrics updated 06 Sep 08