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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,233 lines of code  |  13 current contributors  |  Analyzed 9 days ago
 
 

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

4.15385
   
  0 reviews  |  33 users  |  1,563,208 lines of code  |  4 current contributors  |  Analyzed 5 days ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed about 1 month ago
 
 

ClanLib is a cross platform C++ toolkit library. Essentially the library offers a series of different functionality under a streamlined API. Its primary focus is on games, although not limited for that usage only.

5.0
 
  0 reviews  |  5 users  |  1,698,444 lines of code  |  5 current contributors  |  Analyzed about 14 hours ago
 
 

A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.

0
 
  0 reviews  |  2 users  |  16,407 lines of code  |  0 current contributors  |  Analyzed over 2 years ago
 
 

orx

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Orx is a portable, easy to use, data-driven, advanced 2D-oriented game engine that runs on Windows, Linux, Mac OS X, iOS and Android.

5.0
 
  0 reviews  |  2 users  |  2,192,228 lines of code  |  13 current contributors  |  Analyzed 4 days ago
 
 

ctypes python module for the Irrlicht Engine SDK

0
 
  0 reviews  |  1 user  |  99,207 lines of code  |  2 current contributors  |  Analyzed 1 day ago
 
 

klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.

0
 
  0 reviews  |  1 user  |  8,610 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Razón Artificial Game Engine. Motor para desarrollo de juegos 2D genérico y multiplataforma.

0
 
  0 reviews  |  1 user  |  16,885 lines of code  |  2 current contributors  |  Analyzed 1 day ago
 
 
 
 

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