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An 2D interactive playground written in Python. Uses pyglet, cocos2d, pymunk and other Python code to provide components to write games and interactive 2D applications.
Converts .tmx files generated by the generic WYSIWYG map editor Tiled (http://www.mapeditor.org) into a corresponding MapLayer to be used in cocos2d.
cocos2d for Android is a framework for building 2D games, demos and other graphical/interactive applications. It is based on the cocos2d-iphone design: it uses the same API, but instead of using objective-c, it uses java.
Cocos2d++ is based on Cocos2d written in Python and Cocos2d-iphone written in Objective-C but it use C++ language. C++ is used on several plateform so it could be run on smartphones, PC, netbooks etc...