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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never
A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.
Orx is a portable, easy to use, data-driven, advanced 2D-oriented game engine that runs on Windows, Linux, Mac OS X, iOS and Android.
A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.
klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.
Choerbaerts Suche nach dem Rönk (Choerbaerts search for the Rönk, short: CSNDR) is the name of a 2d adventure. Its code is based on the free and platform independent multimedia libraries SDL and OpenGL. It is written in C++. At the moment CSNDR is still under heavy development. There are
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