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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 8 days ago
 
 

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

4.15385
   
  0 reviews  |  33 users  |  1,041,051 lines of code  |  4 current contributors  |  Analyzed 5 days ago
 
 

LÖVE is a Lua-based open-source 2D game engine, the awesomeness of which cannot be questioned. EVER.

4.8
   
  0 reviews  |  16 users  |  303,530 lines of code  |  6 current contributors  |  Analyzed about 2 years ago
 
 

The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.

4.28571
   
  0 reviews  |  16 users  |  371,971 lines of code  |  6 current contributors  |  Analyzed 6 months ago
 
 
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The mission of the FIFE project is to create a cross platform game creation framework. Exact engine feature list changes over time, but the following lists the main guidelines for development * Games can be created with combination of engine, editor tools, game specific scripts and game content. * ... [More] Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them. * Framework supports different isometric views with addition of pure top-down view. * Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development. * Purpose of the editor tools is to help to bind the game content with the engine and scripts. [Less]

4.5
   
  0 reviews  |  9 users  |  198,283 lines of code  |  13 current contributors  |  Analyzed about 2 hours ago
 
 

ClanLib is a cross platform C++ toolkit library. Essentially the library offers a series of different functionality under a streamlined API. Its primary focus is on games, although not limited for that usage only.

5.0
 
  0 reviews  |  5 users  |  1,666,224 lines of code  |  5 current contributors  |  Analyzed 2 days ago
 
 

The Render Engine is a cross-browser, open source game engine written entirely in JavaScript. Designed from the ground up to be extremely flexible, it boasts an extensive API and uses the newest features of today's modern browsers.

4.5
   
  0 reviews  |  4 users  |  59,350 lines of code  |  2 current contributors  |  Analyzed 7 days ago
 
 

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet ... [More] , which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

5.0
 
  0 reviews  |  4 users  |  127,424 lines of code  |  4 current contributors  |  Analyzed 8 days ago
 
 

SVG renderer and animator. Originally built to be a HUD for Java3D, it provides an easy and light way to read and display SVG content in Java programs. Built for video games, programmer has full access to scene graph. Design menus in vector art program and render in Java.

3.0
   
  0 reviews  |  3 users  |  17,491 lines of code  |  1 current contributor  |  Analyzed about 6 years ago
 
 

ArcLib is a cross platform 2D game arcade library using the D programming language.

4.33333
   
  0 reviews  |  3 users  |  67,646 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 
 
 

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