Projects tagged ‘2d’, ‘entertainment’, and ‘linux’


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Projects tagged ‘2d’, ‘entertainment’, and ‘linux’

Filtered by Project Tags 2d entertainment linux

Refine results Project Tags game (23) windows (20) cross-platform (19) sdl (15) c++ (14) gaming (14) fun (11) gamedev (11) programming (9) osx (9) opengl (9) object_oriented (7)

[23 total ]
92

ScummVM

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you ... [More] to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

Metrics updated 23 Sep 08

30

SuperTux

   
Primary Language: C++ Licensed as: GNU General Public License 2.0

SuperTux is a side-scrolling platform game. The hero in this game is Tux the Penguin, the game's only reference to Linux. On the journey to rescue Penny, who has been kidnapped by evil Nolok, Tux faces 23 different kinds of bad guys while jumping and ... [More] running through 101 beautifully-drawn levels. The soundtrack is available on last.fm and similar sites. [Less]

Metrics updated 12 Oct 08

7

Thousand Parsec

 
Primary Language: Python Licensed as: GNU General Public License 2.0 or later,GNU General Public License 3.0 or later,GNU Lesser General Public License 2.1

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and ... [More] eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

Metrics updated about 4 hours ago

6

openc2e

 
Primary Language: C++ Licensed as: GNU General Public License 2.0,GNU Lesser General Public License 2.1

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

Metrics updated 09 Jul 08

6

FreeOrion

   
Primary Language: C++ Licensed as: Creative Commons Attribution-ShareAlike 2.5,GNU General Public License 2.0

FreeOrion, an open-source game inspired by Master of Orion, is a turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical ... [More] combat engine. While its modular, open-source design allows for a significant degree of customization of the game engine and the story elements by the community, the FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model. [Less]

Metrics updated 10 Oct 08

4

1d6 roleplaying

 
Primary Language: Python Licensed as: GNU General Public License 2.0,GNU General Public License 3.0

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs ... [More] can duel. The third deliverable is babglet, which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

Metrics updated 12 Oct 08

3

ArcLib

   
Primary Language: D Licensed as: zlib/libpng license

ArcLib is a cross platform 2D game arcade library using the D programming language.

Metrics updated about 6 hours ago

2

OpenRedAlert

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Westwood red alert game engine (original .mix files required) This is a rebuild of the (Westwood) red alert game engine (based on FreeCNC and FreeRA). It is a real time strategy game. To play the game with this engine you need the original game ... [More] (mix files). The only game supported is red alert 1 ;) The files of the DEMO also works !!!! get it at : ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip [Less]

Metrics updated about 8 hours ago

2

orx

 
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

Metrics updated 11 Oct 08

2

Choerbaerts Suche nach dem Rönk

 
Primary Language: C++ Licensed as: GNU General Public License 3.0

Choerbaerts Suche nach dem Rönk (Choerbaerts search for the Rönk, short: CSNDR) is the name of a 2d adventure. Its code is based on the free and platform independent multimedia libraries SDL and OpenGL. It is written in C++. At the moment CSNDR ... [More] is still under heavy development. There are playable releases available, but they are mainly for testing purposes without any story elements. [Less]

Metrics updated 11 Oct 08