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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never ... [More] designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

4.73846
   
  0 reviews  |  162 users  |  1,831,851 lines of code  |  53 current contributors  |  Analyzed about 22 hours ago
 
 

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,233 lines of code  |  13 current contributors  |  Analyzed 10 days ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed about 1 month ago
 
 

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet ... [More] , which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

5.0
 
  0 reviews  |  4 users  |  127,828 lines of code  |  4 current contributors  |  Analyzed 6 days ago
 
 

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

5.0
 
  0 reviews  |  2 users  |  268,190 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

Initially planned as a an ambitious 2D MMORPG project, The Legend of Mazzeroth has been scaled back and has gone back to its roots as an old-school RPG reminiscent of 16-bit era Super Nintendo RPG's. If you've ever played Chrono Trigger, Final Fantasy 6, Breath of Fire and Secret of Mana ... [More] , you'll feel quite comfortable with this game too. [Less]

4.5
   
  0 reviews  |  2 users  |  37,497 lines of code  |  2 current contributors  |  Analyzed 7 days ago
 
 

klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.

0
 
  0 reviews  |  1 user  |  8,610 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications.

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  0 reviews  |  1 user  |  507,717 lines of code  |  1 current contributor  |  Analyzed 4 months ago
 
 

Top down isometric perspective tactical strategy oriented online game.

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  0 reviews  |  1 user  |  4,725 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

Chickennix is a lightweight and classic "Shoot 'em up"-game written in C and SDL. The plot of this game is to shoot everything appearing on the screen down and climp up the highscore.

5.0
 
  0 reviews  |  1 user  |  3,342 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 
 
 

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