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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never
A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
claimed by KDE
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec
The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet
Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.
Initially planned as a an ambitious 2D MMORPG project, The Legend of Mazzeroth has been scaled back and has gone back to its roots as an old-school RPG reminiscent of 16-bit era Super Nintendo RPG's. If you've ever played Chrono Trigger, Final Fantasy 6, Breath of Fire and Secret of Mana
klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications.
Chickennix is a lightweight and classic "Shoot 'em up"-game written in C and SDL. The plot of this game is to shoot everything appearing on the screen down and climp up the highscore.
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