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cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c. Main features: * Platforms: iOS and Mac * Scene management *
Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.
Void Dead is a simple 2D Engine for the iPhone, iPod touch and iPad that can be used to create games or other graphical applications thats need to use OpenGL ES. The engine supports both, OpenGL ES 1.1 and OpenGL ES 2.0 with fallback to iPhone OS 2.x Features: - Modular design - Sprites - Atlas
AboutOC3D is a game engine for the iPhone, written in Objective-C (and C/C++). It is based on the great Cocos2D engine (for the iPhone) and adds more 3D features. Using OC3DIf you use OC3D in your project, i would be happy if you leave me a message with some description and detail about your
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