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jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
Metrics updated 10 Oct 08
OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Metrics updated 30 Jul 08
The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform
Metrics updated 12 Oct 08
The Tao Framework for .NET is a collection of bindings to facilitate cross-platform media application development utilizing the .NET and Mono platforms.
Metrics updated 11 Oct 08
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all
Metrics updated 11 Oct 08
Warsow is a standalone, eSports-oriented FPS game. It is based on Qfusion, an advanced modification of the Quake 2 engine. It features fast-paced gameplay focused on trix (trick jumps) and art of movement. War§ow features a complete power-up system
PySoy is a cross-platform Python module which enables developers to easily build custom Python-based 3D games. The engine features integrated physics, Ogg multimedia support, advanced rendering options such as bumpmap textures, and an optimized
Metrics updated 11 Oct 08
Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island!
GemRB (Game engine made with preRendered Background) is a portable open-source implementation of Bioware's Infinity Engine which was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset. It should run on GNU/Linux, Microsoft Windows, OS X and possibly other UNIX derivatives.
Metrics updated about 13 hours ago
Derelict is a collection of D bindings to C shared (dynamic) libraries which are useful for multimedia applications, with a heavy bias toward game development-related libraries.
Metrics updated 13 Oct 08