Projects tagged ‘scenegraph’


[14 total ]
29

jME

   
Primary Language: Java Licensed as: BSD-ish License

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

Metrics updated about 10 hours ago

12

Open Scene Graph

   
Primary Language: C/C++

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL ... [More] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]

Metrics updated 20 Jun 08

10

jME Physics 2

 
Primary Language: Java Licensed as: BSD-ish License

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

Metrics updated about 10 hours ago

8

MonkeyWorld 3D

   
Primary Language: Java Licensed as: BSD-ish License

3D scene graph editor and game development system for jMonkeyEngine

Metrics updated about 22 hours ago

6

OpenVRML

   
Primary Language: C++ Licensed as: GNU General Public License 3.0 or later,GNU Lesser General Public License 2.1

A runtime for VRML and X3D virtual worlds and models. OpenVRML includes a core runtime library, parsers for VRML97 and VRML-format X3D, an OpenGL renderer, and a Mozilla Web browser plug-in.

Metrics updated about 12 hours ago

3

vgsdk

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

vgSDK, a shortcut for Versatile Graphical Software Development Kit, consists of a set of cross-platform C++ libraries which provides a complete framework for doing graphical related tasks.

Metrics updated about 14 hours ago

3

MD5 Reader 2

 
Primary Language: Java Licensed as: BSD-ish License

MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format). Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen). ... [More] The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones). While the original code is still maintained, we are moving to a rewrite. [Less]

Metrics updated about 15 hours ago

2

OpenSG

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

OpenSG is a portable scenegraph system to create realtime graphics programs, e.g. for virtual reality applications. It is developed following Open Source principles (LGPL) and can be used freely. It runs on Windows, Linux, Solaris and MacOS X and is ... [More] based on OpenGL. It is used in a number of projects and places to do many different things, all of them cool. :-) [Less]

Metrics updated 04 Jul 08

1

Coin3D

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

Coin3D is a high-level, retained-mode toolkit for effective 3D graphics development.

Metrics updated 10 Mar 08

1

OSGEdit

 
Primary Language: C++ Licensed as: GNU General Public License 2.0 or later

OSGEdit is an editor of scenes for the library OpenSceneGraph. It's only a composer, not a modeller. You can use many programs to model your objects and then import them into OSGEdit to compose a complex OSG scene to use in your application.

Metrics updated about 2 hours ago