Projects tagged ‘xna’


[5 total ]
9

Axiom 3D

   
Primary Language: C# Licensed as: GNU Lesser General Public License 2.1

The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.

Metrics updated 29 Aug 08

8

Mono.Xna

   
Primary Language: C# Licensed as: MIT License

Mono.XNA is a cross platform implementation of the XNA gaming framework. It runs on Windows, MacOS and Linux using OpenGL for 3D support.

Metrics updated 29 Aug 08

2

Brahma

 
Primary Language: C# Licensed as: Eclipse Public License

Brahma is a library written for the .NET platform, to provide high-level access to graphical and general purpose processing on the GPU. It eliminates the need for a shading language, generating shader code directly from IL at runtime.

Metrics updated 29 Sep 07

1

kinetX

 
Primary Language: C# Licensed as: Microsoft Public License

kinetX is a framework for creating client server applications. It is a set of libraries that simplify the creation of LAN or Online games. This framework defines the server side logic as an independent entity that can be loaded by the kinetX server ... [More] and run. kinetX implements the support for Bonjour that allow easy finding of the LAN servers. kinetX is cross platform! It can run on Windows, Linux, MacOS or FreeBSD. [Less]

Metrics updated about 22 hours ago

1

PhysX.NET

 
Primary Language: C# Licensed as: Eclipse Public License

C# wrapper for Ageia PhysX. It allows using the PhysX api in the .NET framework or XNA applications.

Metrics updated 29 Aug 08