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Projects tagged ‘3d’ and ‘directx’


[59 total ]

104 Users
   

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing ... [More] hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]
Created over 3 years ago.

24 Users
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Created over 3 years ago.

11 Users
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 ... [More] individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]
Created about 1 year ago.

2 Users

Sonetto is an engine for RPG/J-RPG development. It uses Ogre3D as graphics engine, and provides a set of tools, functions, file formats and applications to ease the process of developing a 3D RPG. ... [More] Note: J-RPG stands for "Japanese-like" role-playing game, not Java. [Less]
Created about 1 year ago.

2 Users
 

Brahma is a library written for the .NET platform, to provide high-level access to graphical and general purpose processing on the GPU. It eliminates the need for a shading language, generating shader code directly from IL at runtime.
Created over 3 years ago.

1 Users

Entropia is an open-source C# 3D engine, featuring a very flexible and extensible architecture.
Created over 2 years ago.

1 Users

PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for ... [More] any kind of 2D or 3D games and interactive applications. [Less]
Created 11 months ago.

1 Users

The Configurable Math Library (CML) is an open-source C++ library designed for use in games, graphics, computational geometry, and related applications. It includes vector, matrix, and quaternion ... [More] classes, and a large library of related functions. Vectors and matrices can be of arbitrary size, and all classes are parameterized by element type. Other options, such as matrix layout and choice of row- or column-vector notation, are available as well. The CML can be used as an extension to an existing math library, in lieu of or as an extension to the DirectX math library, or as a drop-in solution for OpenGL-based applications. [Less]
Created about 1 year ago.

1 Users

We've moved back to sourceforge, see project irrext. This source repository is deprecated.
Created over 2 years ago.

1 Users
 

Ogre is a very extensible engine, and we have a very active community who have produced many add-on projects which are not officially supported by the core team, but have proven extremely helpful to ... [More] users and have provoked much discussion and collaboration in the forums. Many of these are hosted in the Ogre CVS repository, under the 'ogreaddons' module, to promote collaboration and to make them easy to locate. Many people have asked for a quick reference to the add-ons and how to get hold of them, so here it is! [Less]
Created about 1 year ago.