Projects tagged ‘3d’, ‘engine’, ‘gamedev’, and ‘linux’


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Projects tagged ‘3d’, ‘engine’, ‘gamedev’, and ‘linux’

Filtered by Project Tags 3d engine gamedev linux

Refine results Project Tags windows (9) opengl (9) graphics (8) 3d_rendering (8) programming (7) library (7) cross-platform (7) game (7) macosx (6) 3dengine (6) framework (6) gaming (6)

[9 total ]

34USERS
   

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin ... [More] system it's very modular and extended easily. 3D rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

12USERS
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

4USERS
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

1USERS

A cross-platform .Net wrapper for the Irrlicht Engine

1USERS
 

The Java 3D core utilities

0USERS
 

OpenRacer is an open source racing engine. It is designed with an expandable infrastructure, allowing for easy modification. It is built for Windows, Linux and Macintosh; and supports both DirectX and OpenGL. The project is the basis of an online racing game called RaceRacer.

0USERS

Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc. (but now very and very simple and primitive =) )