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Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

4.57895
   
  0 reviews  |  78 users  |  449,587 lines of code  |  13 current contributors  |  Analyzed 3 days ago
 
 

SDL Perl is a multimedia binding for Perl, using the Simple DirectMedia Layer and OpenGL.Its homepage is at http://sdl.perl.org.

5.0
 
  0 reviews  |  6 users  |  57,177 lines of code  |  10 current contributors  |  Analyzed about 1 year ago
 
 

Gnoll is a free 3d action/rpg game engine.

4.75
   
  0 reviews  |  5 users  |  24,929 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want. * Drag-n-drop game builder ... [More] * Script your game via Lua * Built-in physics engine * Cross-platform - OpenBlox works on Windows, Linux, and Mac OSX * Quick (2-4 month) release cycle * Online forums, wiki, and issue tracker for support and documentation * Android and iOS support will be added in the near future [Less]

0
 
  0 reviews  |  5 users  |  8,958 lines of code  |  1 current contributor  |  Analyzed 7 days ago
 
 

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 4 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 8 days ago
 
 

v8rocket is a library for integrating v8 with libRocket, and to expose the XHTML DOM to Javascript. libRocket (http://librocket.com) is a renderer agnostic XHTML/CSS renderer, useful for creating UIs for games and the like. Hopefully makes assembling a game UI a breeze. v8 ... [More] (http://code.google.com/p/v8/) is a fast Javascript engine, used by the Chromium browser to execute Javascript. Advantages of v8rocket: Renderer agnostic, input agnostic, allows a fully dynamic layout, that can grow/shrink etc. as needed, uses existing layout technology - standardized XHTML/CSS to describe layout, allows easy "theming" via CSS, or even changing the XHTML, without having to recompile, allows delegation of UI work to developers skilled in web programming. [Less]

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  0 reviews  |  1 user  |  2,466 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Cross-platform 3D game engine in Object Pascal (FPC, Lazarus). Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Processing and optimized OpenGL rendering of 3D models (in X3D, VRML, Collada and other formats). Animation, collision detection, 3D ... [More] sound. Many graphic features like shadows, bump mapping, mirrors, screen effects, shaders. Also home of view3dscene, a full-featured VRML/X3D browser and viewer for other 3D models. [Less]

5.0
 
  0 reviews  |  1 user  |  313,734 lines of code  |  2 current contributors  |  Analyzed 1 day ago
 
 

An OpenGL based Voxel Engine

0
 
  0 reviews  |  0 users  |  7,252 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 
 
 

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