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Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.

4.8
   
  0 reviews  |  26 users  |  568,705 lines of code  |  19 current contributors  |  Analyzed 3 days ago
 
 

FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. FreedroidClassic is a 2D arcade game similar to Paradroid.

4.75
   
  0 reviews  |  10 users  |  134,749 lines of code  |  13 current contributors  |  Analyzed 6 minutes ago
 
 

A game engine and framework. It is built to be portable to various platforms, including the consoles and the iPhone. It has been used in commercial projects.

0
 
  0 reviews  |  1 user  |  346,608 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
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SIO2 Interactive's 3D Engine for iPhone & iPod Touch is written in pure C using OpenGL|ES with a bit of Obj-C and C++ to glue things together with the iPhone & Bullet Physic. Please find below a list of the current & future engine features and capabilities. In addition SIO2 ... [More] include the following libraries and functionalities embedded in the core: OpenAL: For 3D positional sounds (FX) and ambient music. Theora: For realtime MPEG4 (ogv) playback. Ogg: For MP3 style playback. LUA: As the default scripting language that includes all the SIO2 API + all the OpenGL ES API, and uses SWIG to generate the necessary C wrapper. All OpenGL ES & OpenAL instructions are also available from LUA as well as the specific SIO2 API. libJPEG: For fast JPEG decompression. Zlib: To create and compress the SIO2 fileformat (.sio2) Bullet: For Rigid & Soft Body physic, as well as for collision detection, collision feedback, custom sensors and collision triggers. Architecture Optimized File Format Unique Package Approach Tool Chain Built around Blender (WYSIWYG) Exporter & Optimizer Real Time Physic Rigid Body Collision Detection Soft Body Particle System Fog Texturing Multi-Texturing Texture Filterings Anisotropic Filtering Transparent Semi-Transparent Multimedia & Special Effects Ambient & FX Sound Real 3D Stereo & Surround Realtime MP3 Playback Realtime MPEG 4 Playback Sun, Flares, Billboard, Clouds, etc... Scene Management Fast Sorting & Culling System Event & Trigger System Scripting Support (Level & UI) Portrait & Landscape Mode Touch Screen & Accelerometer Lighting & Shadow Per-Vertex Light Mapping Projected Shadow Projected Geometry Animation Camera & Object Path Skeletal Animation Keyframe Animation System Requirements Mac OS X v10.5.4 (and up) iPhone SDK v2.0 (and up) You can use SIO2 for free or commercial product, please read the SIO2 license agreement ( /SIO2_SDK/src/license/sio2.txt ). Basically the only thing that we are asking is that you mention SIO2 and/or our website somewhere in your project if its made available to the public in order to keep the SIO2 project alive. For more information on how to contribute to SIO2 please check our website for more information: http://www.sio2interactive.com [Less]

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  0 reviews  |  0 users  |  0 current contributors
 
 
 
 

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