Projects tagged ‘3d’ and ‘java’


[151 total ]

40 Users
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
Created over 3 years ago.

38 Users

Building blocks for computational design (Java & Processing) This is a growing selection of useful classes created for mostly computational design projects, but which might be helpful for others ... [More] too. After 2.5 years of ongoing development the collection consists of: * 124 classes * 18 packages bundled into 7 libraries * altogether >13k lines of code The libraries have been designed to have no further dependencies in order to maximize reuse and flexibility. [Less]
Created about 1 year ago.

27 Users
   

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides ... [More] developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]
Created over 2 years ago.

11 Users
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time ... [More] allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]
Created over 3 years ago.

8 Users

The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API (JSR-231), and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL is ... [More] not the official reference implementation of the JSR, but an evolving workspace; snapshots are taken from this workspace which become the official reference implementations of the JSR. JOGL is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems. [Less]
Created over 3 years ago.

7 Users
   

A runtime for VRML and X3D virtual worlds and models. OpenVRML includes a core runtime library, parsers for VRML97 and VRML-format X3D, an OpenGL renderer, and a Mozilla Web browser plug-in.
Created over 3 years ago.

6 Users
   

Ardor3D is a Java based 3D engine, forked from jME with the goal of making a more professionally oriented engine with a community based on accepted open source principles.
Created 10 months ago.

5 Users
   

Morcego is a 3D network browser written in Java and released under LGPL license. It can be embedded in web applications using XMLRPC no represent graph-like data and browse nodes.
Created over 2 years ago.

5 Users
 

An Object-Oriented networking framework for Java primarily focused toward game development. The general concept is the utilization of Message objects that are essentially beans that are streamed over the network utilizing NIO.
Created over 2 years ago.

5 Users

The fully opensource project contains an evolving Role Playing Game framework and game implementations. It is written fully in Java in the tradition of old school RPGs like Wizardry 7 and EOB. ... [More] Features are OpenGL, AI, scripting, turn based combat, commanding a group of characters and more. [Less]
Created over 2 years ago.