[14 total ]
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Nexuiz is a fast-paced, chaotic, and intense multiplayer first-person shooter game, focused on providing basic, old style deathmatch. It is extremely modder-friendly. Nexuiz is built on the power of the Darkplaces engine, which is a heavily modified
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version of the original Quake. Darkplaces features realtime lighting and stencil shadows, bumpmapping, gloss, bloom, and totally rewritten network code that supports up to 64 players on a single server. [Less]
Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.
Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.
Warsow is a standalone, eSports-oriented FPS game. It is based on Qfusion, an advanced modification of the Quake 2 engine. It features fast-paced gameplay focused on trix (trick jumps) and art of movement. War§ow features a complete power-up system
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, including weak and strong fire mode for each weapon in all "normal" gametypes as well as Warshell (battle shield) and Warshock (quad damage) for team-based gametypes. Its cartoonish graphics use cel shading with a style that is similar but not identical to Manga. [Less]
AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.
Mtp Target is an Internet game where you play with and against other players. It is a mix of action, dexterity and strategy.
After rolling down a giant ramp, you must delicately land your avatar on the platform which will reward you with the most points
Openlancer is an open-source project with the hopes of creating a procedurally creatived universe in many aspects. It was started originally by fans of the great Microsoft game, Freelancer.
When Freelancer 2 never came out, the project was started in hopes of continuing, and doing, what Freelancer failed to do in it's first release.
Glorylab is a multiplayer 3D deathmatch game with swords, crossbows, maces and magic in a living labirynth.The world and rules are simple, but their various combinations might be unpredictable.
A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor.
Urban Terror is a free multiplayer first person shooter. Unlike old versions, Urban Terror no longer requires Quake III Arena. Urban Terror is available for Windows, Linux and Macintosh, the current version is 4.1.
Urban Terror can best be
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described as: "Where Quake meets reality"; it is realism based to a certain extent (environments/weapons/player models), but also goes by the motto: "fun over realism" (fast gameplay and lots of action). This combination of reality and action results in a very unique, enjoyable and addictive game. [Less]
Open Source turn based multiplayer rpg (homm3 alike)
OpenRacer is an open source racing engine. It is designed with an expandable infrastructure, allowing for easy modification. It is built for Windows, Linux and Macintosh; and supports both DirectX and OpenGL. The project is the basis of an online racing game called RaceRacer.
QuakeForge is a 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine. Our purpose? To improve the state of the game by improving the engine and making it accessable to the largest number of players we can.
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Arguably the single most important issue on the minds of players today is the rampant cheating which is currently happening on many of the larger servers. It's a serious problem and it really makes a good game hard to find. We're working hard to fix these problems at the engine level. [Less]