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The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
The Lol engine and tools are a highly portable collection of frameworks and utilities for graphics rendering and physics simulation targeting games and graphics tools.
Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports OpenGL 1.1 - 2.0, Direct3D9, Direct3D11 and its own SoftwareRenderer and runs on Windows and Linux!
Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.
A lightweight, cross platform rendering and game engine implemented in C++ and released under the MIT license.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive applications.