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The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

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  0 reviews  |  33 users  |  1,563,208 lines of code  |  4 current contributors  |  Analyzed 5 days ago
 
 

A cross-platform .Net wrapper for the Irrlicht Engine

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  0 reviews  |  1 user  |  129,027 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

The Indiefreaks Game Framework is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine. The goal here is to share with the community what I consider as best ... [More] practices so they can avoid going through the same steps as I did. The Indiefreaks Game Framework is totally free (like in free beer) to use but it still requires you to acquire a SunBurn engine license (http://synapsegaming.com). [Less]

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  0 reviews  |  1 user  |  107,531 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 
 
 

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