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Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a ... [More]
Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More]
The Indiefreaks Game Framework is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine. The goal here is to share with the community what I consider as best ... [More]
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive applications.
Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More]
SAGE is a game and simulation engine written in C#, utilizing massive parallelism and (exchangeable) middleware solutions, designed for extensibility and simplicity.
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