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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation
Metrics updated about 20 hours ago
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library
Metrics updated about 10 hours ago
Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin
Metrics updated about 16 hours ago
Lux is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend
Metrics updated about 16 hours ago
Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field
Metrics updated about 6 hours ago
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all
Metrics updated about 21 hours ago
Perl module that abstracts OpenGL APIs for use with ARB (assembly), Cg and GLSL shading languages.
Metrics updated about 18 hours ago
Perl module that provides tight integration between OpenGL and various imaging libraries. In the case of ImageMagick, C pointers may be shared between GPU and IM's image cache for optimized performance.
Metrics updated 05 Feb 08
Perl OpenGL Module * Portable * Comparable to C performance * Supports over 50 OpenGL extensions
Metrics updated about 20 hours ago
Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters
Metrics updated about 6 hours ago
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