Projects tagged ‘space’


[22 total ]

40USERS
   

Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.

32USERS
   

Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets and nebulae, and has many other features including multiple panoramic landscapes, fog, light pollution simulation and a built-in ... [More] scripting engine. Stellarium comes with a star catalogue of about 600 thousand stars and it is possible to download extra catalogues with up to 210 million stars. Stellarium has multiple sky cultures - see the constellations from the traditions of Polynesian, Inuit, Navajo, Korean, Lakota, Egyptian and Chinese astronomers, as well as the traditional Western constellations. It is also possible to visit other planets in the solar system - see what the sky looked like to the Apollo astronauts, or what the rings of Saturn looks like from Titan. [Less]

18USERS
   

KStars is a graphical desktop planetarium for KDE. It provides an accurate simulation of the night sky, as seen from any location on Earth, on any date. The display includes 40,000 stars, 13,000 deep-sky objects, 2500 comets and asteroids, all 8 planets, and the Sun and Moon.

7USERS
 

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and ... [More] eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

6USERS
 

Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can trade, fight, and explore. Players can also take ... [More] missions, and maintain relations with the three races and various factions of the game. Recent development versions include experimental netplay. There are also a number of mod projects in development, including mods for Wing Commander, Star Trek, Elite, and several original universes. [Less]

6USERS
   

FreeOrion, an open-source game inspired by Master of Orion, is a turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical ... [More] combat engine. While its modular, open-source design allows for a significant degree of customization of the game engine and the story elements by the community, the FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model. [Less]

4USERS
 

StressFreeZone is an open-source space-game for Linux and Windows, focused on coop (non-massive)-multiplayer and intuitive gameplay, that is fun to play in short bursts, e.g. on LAN parties.

4USERS
 

Orxonox is an open source game. It's a mix between a spacecraft shooter and a first person shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the threat of extermination by the Noxons, an evil alien species.

1USERS
   

Frees is a GUI tool that shows the Hard Disk space usage. It is written in Python using the GTK2 framework. This will only work in Linux as it depends on the 'df' command. Frees just parses the output of df and shows it in a graphical format.

1USERS

A game loosely based on Elite, in which you fly around space.

1USERS

Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in). Mostly a playground for more or less silly ideas of the author.

1USERS
 

Para enfrentar tudo isso, o jogador contará com 04 naves estrelares, onde cada uma está melhor adaptada para as diversas zonas, além de contar com um arsenal de phaser ilimitados e de alguns poucos torpedos. Para sua defesa deverá contar com sua ... [More] habilidade, a velocidade dos motores de warp, além da força dos escudos. O jogo possui 07 fases, onde o jogador terá que enfrentar campos de asteróides, naves inimigas de várias raças, minas espaciais, e diversos outros desafios. Sua missão é destruir a ameaça cibernética, evitando assim que a extinção da raça humana. [Less]

1USERS
 

Gravit is a gravity simulator which runs under Linux, Windows and Mac OS X. It's released under the GNU General Public License which makes it free. It uses Newtonian physics using the Barnes-Hut N-body algorithm. Although the main goal of Gravit is ... [More] to be as accurate as possible, it also creates beautiful looking gravity patterns. It records the history of each particle so it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL with Lua, SDL, SDL_ttf and SDL_image. [Less]

0USERS

"Galactic Fall" is a very simple 2D space shooter designed to be a clone of "Escape Velocity" but also striving to be much more than that. Although written as an OpenGL accelerated 3D application it has very simplistic graphics.

0USERS

Thousand Parsec is a framework for turn based space empire building games. It is important to understand that Thousand Parsec is not a game by itself, it is a frame work for creating a similar group of games. Some of the games, such as our first ... [More] demo game MiniSec, are developed by the Thousand Parsec developers themselves. In the near future we hope that other developers will create their own games using Thousand Parsec. Some examples of games which Thousand Parsec draws ideas from are, Stars!, VGA Planets, Master of Orion and Galactic Civilizations. These games are often called 4 X's games from the main phases found in the games, eXplore, eXpand, eXploit and eXterminate. If you haven't heard of them, other games which are a bit similar include, Civilisation, Hero's of Might and Magic and Starcraft. Thousand Parsec includes everything you need for play any of the currently running games, set up your own game using already designed games, and building your own space empire building game. [Less]

0USERS

Win dogfights in space!

0USERS

NoLife is a space simulation game with a realistic physic engine, nice looking 3D graphic and lots of things to discover. (Unfortunatly non of these currently)

0USERS

Originally started by Jens Beyer this project is a fork of the MyPHPpa code. The goal is to have an updated version of the code that works on PHP 5 with MySQL 5. MyPHPpa is a web game in a space setting. It is a tick based game where the game happens in turns of whatever you set the timer to.

0USERS

Really Rather Good Battles In Space (rrgbis) is a real time strategy game with fleets of spaceships.

0USERS

A historically-based and future-looking spaceflight simulator. The player can fly several space vehicles and rockets, travel to the bodies of the solar system, and complete a variety of missions. Features: * Fly several spacecraft from ... [More] history and the future, including the Apollo spacecraft, Saturn V, and Space Shuttle. * Breathtaking 3D views of the solar system. Planets and moons are accurately modeled, including terrain and atmosphere. * Realistic orbital mechanics and spacecraft guidance. Exoflight Sequencer Language allows complex missions to be carried out on automatic control. * Open architecture -- add new spacecraft, modules, instrument panels, planets, and more from fellow users. [Less]

0USERS

DarkWorld is a space based massively multiplayer realtime strategy game. Each player starts off with their own home planet. From there they can build ships, start exploring the universe, colonize other planets, and attack other players. What makes ... [More] this game unique is that the game is always running at a very slow speed even when you are not connected. When you send a ship to another planet it may not arrive for hours or days and likewise the message it sends back may not arrive for hours or days. This allows many players to engage in a realtime strategy game that could last for months. Also, new players can join the game at any time. [Less]