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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec
Master of Orion-inspired turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of
Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in). Mostly a playground for more or less silly ideas of the author.
Stars! Intelligence Assistant is a versatile tool for players of the classic 4X game "Stars!". Features processing of allies' P-reports, inferring planetary values from these, enables collaborative strategic planning, includes "guts" calculators.
Thousand Parsec is a framework for turn based space empire building games. Thousand Parsec includes everything you need to play running games, set up your own games and build your own space empire games. Some examples of games which Thousand Parsec draws ideas from are Reach for the Stars, Stars!
Space-Faring is a 2D single / mulitplayer (hotseat) turn-based space strategy game. The strategy revolves around 4X space conquest. Some inspiration came from Master of Orion and Outpost. The game is written in Java and is still under development.
4X DS is a 4X space strategy game. It will draw inspiration from many sources but will strive to be its own thing rather than being a clone of one of the famous 4X space strategy games like Master of Orion or Sword of the Stars.
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