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ASAP is a player of 8-bit Atari music for modern computers. It emulates the POKEY sound chip and the 6502 processor.
First Atari Image Library decodes Atari 8-bit, Atari ST, Atari Falcon and Atari Portfolio picture formats. The project contains a simple viewer, plug-ins for general-purpose image viewers and editors, and an everything-to-png converter.
xasm is a 6502 cross-assembler with various syntax extensions such as pseudo-commands and pseudo addressing modes.
libTLC54x is a library to communicate with the Texas Instruments TLC548/TLC549 8-Bit A/D-Converter via serial or parallel connector. The library just needs the device to be opened and than you can read data from the TLC54x. It hides the process of getting the data bit by bit and also hides the wait states.
Emulator of old 8-bit computer Orao 102 and 103 written in C# 2.0 For more info on Orao visit: http://en.wikipedia.org/wiki/Orao_%28computer%29 Key features: -Nice object model -100% C# managed code -Built in plugin support System requirements: -Windows OS with .Net Framework 2
The goal of this project is to convert instrument data from an LSDJ SAV file into XML and convert from an XML back to an LSDJ SAV. The reason for doing this is so one can import their instruments into an instrument database where one can archive, manage, and edit their instrument patches.
Robbo is a video game, originally programmed by Janusz Pelc and released for Atari XE/XL platform in 1989 by LK Avalon. It is considered to be the most popular Polish game developed for 8-bit Atari. OpenRobbo is an open-source, cross-platform remake of Robbo. The main goal of the project is to
The goal of this project is design and build a computer based around the Motorola 6809, write a binary tool chain and port V7 UNIX to it. Why? Pure cool factor. Plus it's a good exercise in old-school hardware design and tight coding.
Desert Island is a game being developed by Josh Kaplan as part of a course in developing games for the Nintendo Entertainment System. The engine it is based on, the Desert Engine, is also being developed by Josh Kaplan. The engine could easily be repurposed as an engine for an RPG. With enough
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