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Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. This entry only covers the
F.O.G. is an action game in 3D with big sceneries and lots of movement freedom set in the medieval age with some fantasy aspects.
In this game the player should help a girl by name of Violet to struggle with hordes of monsters. For this purpose the various weapon, and also the special abilities of the heroine which are opening with experience can be used. Features: - graphic is based on opengl; - dynamic change
Word War vi is your basic side-scrolling shoot 'em up '80s style arcade game. You pilot your "vi"per craft through core memory, rescuing lost .swp files, avoiding OS defenses, and wiping out those memory hogging emacs processes. When all the lost .swp files are rescued, head for
PHPRPC is a lightweight, secure, cross-domain, platform-independent, language-independent, envirment-independent, complex object supported, reference parameters supported, content redirecting supported, session supported, service-oriented, high performance remote procedure call protocol.
This library is an architectural framework extension based on VEGAS the ECMAScript & ActionScript opensource framework. AndromedAS implement a full IoC library based on an ECMAScript data exchange notation. AndromedAS contains MVC, Object Pooling, Visitor, and more design patterns implementations to create RIAS and Web applications.
Aleph One is an open-source descendant of Bungie's _Marathon 2_ first-person 3D shooting game. A1 plays Marathon 2, Infinity, and 3rd-party content on a wide array of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and more.
ChronoJump is a complete multiplatform system for measurement, management and statistics of jump time events (contact time, flight time), and other actions. ChronoJump uses a contact platform suitable for two events (in-platform, out-platform), and also a chronometer printed circuit designed
Smekalka.Net Actions is an action-processing engine for computing networks implemented both for .NET and Java platforms.
This is an automator action using ffmpeg to encode the video passed as input into an mp4.h264 format compatible with iTunes and iPod videos. Just provide video files (from a finder actions, etc...) and the new mp4 files will be created. This might take a while as the video encoding is long. You
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