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The FlexLib project is a community effort to create open source user interface components for Adobe Flex 2, 3 and 4. Current components: AdvancedForm, Base64Image, EnhancedButtonSkin, CanvasButton, ConvertibleTreeList, Draggable Slider, Fire, Highlighter, HorizontalAxisDataSelector IconLoader ... [More] , ImageMap, PromptingTextArea, PromptingTextInput, Scrollable Menu Controls, SuperTabNavigator, Alternative Scrolling Canvases, Horizontal Accordion, TreeGrid, FlowBox, Docking ToolBar, Flex Scheduling Framework See the Full Component List. Browse the documentation, download the source code, or learn How to Contribute to the project. [Less]

5.0
 
  0 reviews  |  2 users  |  29,792 lines of code  |  1 current contributor  |  Analyzed 1 day ago
 
 

De MonsterDebugger has been developed by Amsterdam based design studio De Monsters to assist in debugging applications created in Flash, Flex and AIR. With De MonsterDebugger you can: Trace various types of data that are present in your project and view them in a friendly way. Explore your live ... [More] application Edit properties at runtime Run methods and get the results at runtime See detailed traces De MonsterDebugger has been developed as an AIR application and thus runs on Windows, Mac and Linux. By adding an ActionScript class to your projects you are ready to start debugging your application using De MonsterDebugger. For more information visit: http://www.demonsterdebugger.com [Less]

5.0
 
  0 reviews  |  1 user  |  23,774 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

This library of Adobe Flex components and skins enables seamless use of remote data sources where a single call to load all data is impractical. The components are designed to work with the Flex SDK. Flex 4 is recommended, but the components will work with Flex 3.

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  0 reviews  |  1 user  |  1,819 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

OpenFlux is an open-source component framework for Flex which makes radically custom component development fast and easy. DownloadsOpenFlux Beta 1 is currently available as a downloadable SWC. It's also recommended that you download the latest release of Degrafa. OpenFlux Downloads | ... [More] Degrafa Downloads DocumentationThe most recent documentation is also available online. OpenFlux Documentation | Degrafa Documentation ExamplesButtonExample1: example | source ButtonExample2: example | source ButtonExample3: example | source ListExample1 example | source TutorialsGetting Started with OpenFlux 1 The Joy of OpenFlux MetaData Community BuzzInfoQ: OpenFlux Component Framework for Flex InsideRIA: An Introduction to OpenFlux Maikel Sibbald: OpenFlux Button Example Ryan Campbell: Updated: Plexiglass (OpenFlux 3D) Example Ryan Campbell: OpenFlux Example: Deck of Cards The Flex Show: Episode 39: OpenFlux w/ Ben Stucki Ben Stucki: Introducing the OpenFlux Component Framework Doug McCune: We're Not Waiting for Flex 4 [Less]

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  0 reviews  |  0 users  |  30,538 lines of code  |  0 current contributors  |  Analyzed about 3 hours ago
 
 

Tusk•ItTuskit (pronounces as Tusk It) is an XP/Agile organizer. It allows to synchronize XP development with non-XP based issue trackers like Trac, Mantis or Bugzilla. At Milestone 0.5 the project started to host itself. Uses MySQL, REST/RubyOnRails, Flex Tuskit codebase moved to github: http://github.com/dimus/tuskit/tree/master

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  0 reviews  |  0 users  |  104,740 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

open source library

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  0 reviews  |  0 users  |  668 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

Finite State Machine / State Chart Framework for building User Interfaces in Adobe Flex StatusIncubation RoadmapSCMXML (faceless) tags for quick scripting SCMXML-V (ui based) tags for semi-visual editing SCXML engine SCXML -> Flex Bridge What is SCMXML? SCMXML is a stripped down version of ... [More] SCXML based on MXML that allows you to insert HFSMs into your Flex code using regular MXML, bindings and events. SCMXML-V... SCXML... LinksDescribing Behaviors Using Statecharts Constructing the User Interface with Statecharts, Ian Horrocks David Harel http://www.w3.org/TR/2005/WD-scxml-20050705/ http://www.flashsim.com/pubDown/hbps/index.html http://www.amazon.com/gp/product/0201342782/ref=wl_it_dp/103-0129560-0519874?ie=UTF8&coliid=I15EC92TK6LO1W&colid=ZGI71KDYZCI5 http://www.flashsim.com/ [Less]

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  0 reviews  |  0 users  |  1,311 lines of code  |  0 current contributors  |  Analyzed about 7 hours ago
 
 

This framework's main focus is to write database applications with flex, writing SQL directly in AS3. It aims to simplify development by focusing on client-side. Transactions are supported, queries can be executed synchronously or asynchronously. Data is encrypted to prevent reverse ... [More] engineering, sql injection and so on. Server-side works on top of ADODB for PHP. Now using SOAP for the dialog, instead of a home made protocol. It gives access to Flex builder's webservice tools. See the demo [Less]

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  1 review  |  0 users  |  122,515 lines of code  |  0 current contributors  |  Analyzed about 13 hours ago
 
 

Note: The project has moved! For the latest source code and information, please see the flextreemap project on github.

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  0 reviews  |  0 users  |  6,432 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

Open Source Flex ComponentsThis is a set of open source components for Flex 2 and 3. For the time being it's constituted with only one component, SuperTextInput, but the number of components is naturally expected to grow progressively. SuperTextInputSuperTextInput is an enhanced version of ... [More] Flex basic TextInput, including several new "cookies" like a prompt function or a required indicator. It extends Flex TextArea control and not TextInput and thus inherits TextArea properties like wordWrap for example. Example | Source The documentation is due to be available pretty soon. Meanwhile you can refer to the example which already talks pretty much for itself. This is the first version of SuperTextInput but I'm already working on the next one which shall integrate: An autocompletion system (likely to be derived from Adobe Flex Team Autocomplete Component) An history system Probably a system of "Masks" (for postcode forms for example) I wanted to add that I've tried to make good use in SuperTextInput of Grant Skinner's AS3 StringUtils. [Less]

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  0 reviews  |  0 users  |  5,431 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

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