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ND3D is a simple to use AS3 3D Engine. Aimed for speed and simplicity. Target use are small 3D effects and rapid 3D testing / prototyping. The compiled size of the engine is about 10k. Features: Interactive/clickable meshes Wireframe rendering Bitmap textures Basic dynamic lighting Additive ... [More] blending for materials Distance blur for meshes 3D sprites 3DS, ASE and MD2 mesh loader Animated MD2 Meshes Pixel & Linerenderer Custom renderer Apply flashfilters to meshes Built in primitives (plane, cube, sphere, box, line3d, sprite3d) Vertexcleaner, Normalsflipper Examples: http://www.nulldesign.de/nd3d-as3-3d-engine/ [Less]

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  0 reviews  |  0 users  |  5,314 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

asModular is intended to ease the playback and real-time modification of sound samples using the Sound object in the flash player 10. Syntax might be very simple, like in this example (that plays, filters and shapes an mp3 sound file) : var player:MP3Player = new MP3Player(); player.load( ... [More] 'sample.mp3' ); var filter:SimpleFilter = new SimpleFilter() filter.addSource( player ); filter.frequency = .3; filter.resonance = .7; var shaper:WaveShaper = new WaveShaper(); shaper.addSource( filter ); shaper.amount = .5; var mixer:AudioMixerOutput = new AudioMixerOutput(); mixer.addSource( shaper ); mixer.play();You might aslo want to hear an example at the following url : http://panoptic.be/boblemarin/morefx/ (view source is enabled) Still in an early and experimental stage, it is hard to tell what this project will turn to. In the future, there might be sound generation and a lot more. [Less]

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  0 reviews  |  0 users  |  607 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

This is the svn clone of the git repository http://github.com/andrewfitz/desuade/ for all Desuade classes. Visit http://desuade.com/ for more information all the classes. Desuade Partigen 2 - AS3 Flash particle effects class Desuade Motion Package - Tweening and physics engine for ActionScript ... [More] 3 The example flas that come with the downloads have all the syntax, demos, description, and usage. Documentation is available at http://api.desuade.com/ Note: This may not have the bleeding edge revisions as it is only a mirror of the GIT repo. It is advised to switch to git for the best experience. The featured downloads will always be the latest release available. [Less]

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  0 reviews  |  0 users  |  4,944 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Open source code hacked and developed by Stephen Stadler. A centralized place for my code libraries and experiments using the latest in flash community based projects.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 6 days ago
 
 

The asMonster is a Library in as3 that has as main characteristic make my life ease. I tried to make complex things that I need to do with some frequency become more simple and practical.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 4 months ago
 
 

Only CLasses look at the comment inside Code

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 4 days ago
 
 

lukelibs is an ever growing collection of classes that have be born from a need for a simple way to create effects, displays, and user interface elements that often appear in Flash projects. Menu - is a set of classes that help to create easy to use and fully customisable menu's for Flash ... [More] projects. Website - is a base class for a website. It provides default methods for initialising a Flash project and basic user interactions. Preloader - is a base class that automatically preloads the website.swf file. [Less]

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Pyronova is now version 1.0 BetaYou can grab the latest revision from the SVN repository using TortoiseSVN.A PDF manual is on its way. TortoiseSVN TutorialDownloadsDocumentation Update Feed (Atom)Downloads Feed (Atom)Issues Feed (Atom) Pyronova FeaturesEasy-to-use node network design. Reusable ... [More] nodes (saves CPU resources). Easy to extend for custom effect nodes. Includes a built-in set of various effect nodes (such as blur, hue, saturation, etc.) Supports XML serialization. ExamplesMore examples and their source files can be found here. You can download all the latest example source files using TortoiseSVN. (Note that you'll also need the Pyronova source files to compile the examples) Click the icons below to view examples online. [Less]

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  0 reviews  |  0 users  |  18,630 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.