Browsing projects by Tag(s)

Select a tag to browse associated projects and drill deeper into the tag cloud.

Showing page 1 of 1

Tile Game EngineFrom Manic Miner to Monty to Mario, the tile-based jumping game has always been a blast to play.This flash / AS3 project provides a fast, barebones engine in a clean, optimized and extensible fashion. Current features: A nicely animated Player Enemies - walkers, jumpers ... [More] , floaters, flyers… and Boss types Multiple Rooms - with robust logic, so killed enemies stay dead, and items don’t reappear Moving platforms - so nice that the monsters also travel on them Moving pavements Sloped tiles Destructible tiles Bounce tiles Bullets - harms player or enemies Effects - points, puffs, impacts and weather effects. These really add life to the game Items - coins and special items… Static or animated --- See the blog for a playable demo, screens and other good stuff: http://87.230.94.122/tileGame/ Check out a complete game built from this codebase http://alexanderband.dk/hoppe/ --- [Less]

0
 
  0 reviews  |  0 users  |  1,501 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

Mudboy is a tile-based platform-style Flash game engine written in Action Script 3. It is/was developed as a hobby for educational purposes. It uses a tiny Architectural Framework (based on PureMVC) that I threw together for fun ("research") called Minibus. You can download/view the ... [More] latest SWF file here: http://mudboy.googlecode.com/svn/trunk/MudBoy/bin/MudBoyMain.swf NOTE: you must draw some floor tiles and click Save Level BEFORE you press any keys. There is no bounds checking on the character, so an error will be thrown if you move outside of the screen. You can read some stuff about Minibus here: http://mudboy.googlecode.com/svn/trunk/MudBoy/docs/Minibus.txt [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.