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jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.

4.5
   
  0 reviews  |  7 users  |  78,245 lines of code  |  0 current contributors  |  Analyzed 12 days ago
 
 

maashaack is a set of framework, libraries and utilities that have the goal to provide a standard set of tools than can work with any host supporting ActionScript 3.0 * Flash Player 9.0+ * AIR 1.0+ * Tamarin 1.0+ our mission statement: Making programming in AS3 better

5.0
 
  0 reviews  |  6 users  |  370,797 lines of code  |  6 current contributors  |  Analyzed about 3 hours ago
 
 

Apache Flex™ is a highly productive, open source application framework for building and maintaining expressive web applications that deploy consistently on all major browsers, desktops and devices (including smartphones, tablets and tv). It provides a modern, standards-based language and ... [More] programming model that supports common design patterns suitable for developers from many backgrounds. Flex applications can be deployed to the ubiquitous Adobe® Flash® Player in the browser, Adobe® AIR™ on desktop and mobile or to native Android™, IOS™, QNX®, Windows® or Mac® application. [Less]

5.0
 
  0 reviews  |  6 users  |  13,843,232 lines of code  |  27 current contributors  |  Analyzed about 21 hours ago
 
 

Tweener (caurina.transitions.Tweener) is a Class used to create tweenings and other transitions via ActionScript code for projects built on the Flash platform. It's released and maintained for these versions: ActionScript 2.0, for Flash 7+ and Flash Lite 2.0+ ActionScript 2.0, for Flash 8+ ... [More] ActionSctipt 3.0, for Flash 9+ Ported/inspired versions for other languages are also available: haXe version (ported by Baluta Cristian) JavaScript version (ported by Yuichi Tateno) JavaScript version (ported by Michael MacMillan) vvvv version using nodes vvvv version using a native C# dll (faster) (ported by by Rene Westhof) Python version (ported by Benjamin Harling) C++ version (ported by Wesley Marques) In layman's terms, Tweener helps you move things around on the screen using only code, instead of the timeline. The general idea of a tweening Class is that dynamic animation and transitions (created by code) are easier to maintain and control, and more stable than animation based on the regular Flash timeline, since you can control it by time rather than by frames. Aimed both for designers and advanced developers, the Tweener syntax is created with simplicity of use in mind, while still allowing access to more advanced features. Because of this, it follows a 'one-line' design mentality when creating new tweenings, with no instancing required (as it's a static Class) and a set of optional parameters. Also, there are no initialization methods required by Tweener, other than the mandatory 'import' command. Its fluid syntax allows it to be used to tween any numeric property of any object of any class, so it is not tied to specific properties of built-in Classes such as MovieClips or TextFields. This flexibility grants a wider control on how transitions are performed, and makes creating complex sequential transitions on any kind of object easier. Small file overhead is also one of the main goals of Tweener - once included on SWF movies, Tweener currently takes 8.8kb (AS2 FL2), 9.2kb (AS2) or 10.4kb (AS3) of the total compiled file size. It can be compiled with the Flash IDE, MTASC, or Flex SDK (even with strict rules on), with no errors or warnings thrown during compilation. Tweener is also the spiritual successor to MC Tween. However, it follows ActionScript's more strict OOP rules, and gets rid of the fixed parameter order syntax imposed by MC Tween. As a result, code written with Tweener is a lot more readable even for developers not versed on the Class. Development wise, modularity is one of the main aspects of Tweener. The code is built in a way that new features such as transitions and special tweenings can be added (or removed) easily: for example, properties that are only acessible through methods and functions can be tweened by creating and registering new special properties. Expanding the feature set of the original Class can be done on a per-project basis, with no change to the original files. From this page, you can download the latest stable (heavily tested) version of Tweener, check out a few examples with source, or read the documentation. There's also a mailing list for Tweener discussion. If you prefer, you can also get the very latest versions from Subversion, before they're considered stable and featured on the download list (the changelog is available here). The repository can also be viewed with a web browser. [Less]

5.0
 
  0 reviews  |  5 users  |  11,304 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

Away3D is a realtime 3D engine for Flash in ActionScript 3.0. Started in 2007 by Alexander Zadorozhny and Rob Bateman.

5.0
 
  0 reviews  |  5 users  |  357,416 lines of code  |  1 current contributor  |  Analyzed 1 day ago
 
 

eden is a serializer/deserializer library using a subset of the ECMAScript notation, it allows to exchange and interpret data keeping the structure and the type.

5.0
 
  0 reviews  |  5 users  |  2,306 lines of code  |  0 current contributors  |  Analyzed about 3 hours ago
 
 

Ming is a library for writing SWF (Flash) format files. It includes high-level functions which abstract away mundane specifics of the file format and PHP (and now Python/Zope, Ruby, and c++) module code which wraps the library into handy objects.

4.0
   
  0 reviews  |  5 users  |  95,206 lines of code  |  6 current contributors  |  Analyzed over 1 year ago
 
 

Flint is an open-source project to create a versatile particle system in Actionscript 3. The aim is to create a library that handles the common functionality for all particle systems, has methods for common particle behaviours, and lets developers extend it easily with their own custom behaviours ... [More] without needing to touch the core code. You can find more about Flint and join in discussions on our forum at the Flint website - http://flintparticles.org/ [Less]

5.0
 
  0 reviews  |  4 users  |  67,908 lines of code  |  2 current contributors  |  Analyzed 4 days ago
 
 

Apparat is a framework written in Scala to optimize ABC, SWC and SWF files.

4.66667
   
  0 reviews  |  4 users  |  171 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

The corelib project is an ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. For the latest and greatest ... [More] version of as3corelib, we recommend pulling the source using SVN. [Less]

3.75
   
  0 reviews  |  4 users  |  8,522 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 
 
 

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