IntroductionRampage AI Lite (RAIL) is a complete rewrite of Rampage AI from the ground up. It is written with the intent of being faster and more efficient. In addition, this rewrite takes into account the changes in Ragnarok since the last release of Rampage AI (eg, Mercenaries, Alchemist-skill
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removal, etc).
Visit the Wiki Main Page for more information on installation and configuration of Rampage AI Lite!
Feature Comparison
Features Rampage AI Lite Rampage AI Original Other AIs Description AI Code-Base Custom-built (fast) Sequencer (medium) Default AI (slow) RAIL features a custom-built code-base to ensure optimal performance in target selection and execution. Actor Tracking Comprehensive Limited None RAIL monitors information about all monsters, players, and even NPCs. Because of this, it is able to estimate movement speed, projected location, optimal intercept paths, and activity. This tracking also includes HP and SP trends of the owner, as well as skill success/failure and cast delay time. Targeting Model Separate Attack, Skill, and Chase Targets Dual-target Single-target RAIL is able to target multiple actors simultaneously, selecting only the best for each action. Configuration System Dynamic; Validated Static; Checked Static; Error-prone RAIL verifies and corrects all state-file configuration as used. Even an improperly formatted state-file will not cause Ragnarok Online to display a Lua error. Further, RAIL updates the state-file with modified settings (such as aggressive/passive mode), so that they will continue even after map-change or teleport. Separate Configuration Multiple; Configurable One configuration One or fewer available configurations By default, RAIL separates configuration of homunculus and mercenary, and allows per-character configuration as well. Using different settings for different characters is easy. Mercenary Support Identical Features None Limited Support RAIL uses the exact same code for both homunculi and mercenaries, when available. (Without use of a MobID file, mercenaries are unable to distinguish monster types.) Mercenary MobID Support Active N/A Limited RAIL borrows AzzyAI's Mob_ID.lua feature and brings it to the next level: RAIL actively updates the MobID file in real time. Mercenaries are able to perform along-side homunculi, even before the map has been pre-scouted! Skill Support Extensive Mixed Mixed RAIL provides extensive support for both homunculus and mercenary skills. Intelligent default settings emulate a real-player style, and full customization is available to fit specific needs.
Special ThanksJared - Inspiration and support through the development of Rampage AI original. Fallen~Angel - Helped to provide support for Rampage AI original. Blueness - Hosting Rampage AI original. Cody and Abraham - Testing in early stages of development. Dr. Azzy - Idea for MobID files as a work-around for mercenaries. Remember: Rampage AI Lite is still in active development! More features and optimizations are coming soon! [Less]