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Vélaldin is an open-source engine for developing structures with emergent properties. Based on the basic concept of cellular automata, Vélaldin offers a new approach to emergence research through an abstract representation of cells — leaving it up to the developer to determine the features ... [More] , rules and states of cells in whatever way is required. [Less]

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This project hosts the source code for the Cybernetic Bacteria 2.0 art project, hosted at Infectious09 in Dublin, Ireland. The world’s first "prokaryotic scale free network" has been initiated. The scientist, unconcerned with the ethical implications of his experiment and also unaware ... [More] of the artist’s intentions, never anticipated that the fusion of the Earth’s global bacterial communications network, with that of human origin would lead to the evolution of a novel and chimeric life form. A new kind of pathogen mutated by the Bluetooth, RFID and Packet Data surveilled in the gallery. Dublin became the centre of the epidemic, and the origin of a new life form able to subvert both biology and technology. What followed was inevitable. What else would a creature with access to: humanity’s entire digital knowledge; the genetic toolbox that drives evolution; the sophistication of the pathogen; and intimate awareness of our vulnerabilities do? People:Anna Dumitriu - lead artist Dr. Blay Whitby - philosophy Tom Keene - hardware Lorenzo Grespan - software Dr. Simon Park - bacteria Related projects and main website:Normal Flora [Less]

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  0 reviews  |  0 users  |  1,097 lines of code  |  0 current contributors  |  Analyzed about 1 hour ago
 
 

Floatworld is an artificial life environment in which 'creatures' compete for space and energy. Each creature is controlled by a neural network, and harvests energy in order to reproduce. Random mutation and natural selection result in the evolution of different strategies.

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Simulates 2D terrain water flow, weather, plant growth as well as animal senses and behavior. Uses Chipmunk physics library and Clanlib for GUI. This is not your typical "matrix of colorful pixels" alife simulation. More like aiming to be environment for persistent and meaninful video game world.

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  0 reviews  |  0 users  |  793 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 
 
 

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