Projects tagged ‘analysis’ and ‘audio’


Jump to tag:

Projects tagged ‘analysis’ and ‘audio’

Filtered by Project Tags analysis audio

Refine results Project Tags music (11) sound (10) dsp (7) programming (5) tools (5) windows (5) media (4) linux (4) development (4) framework (4) code (3) mac (3)

[13 total ]
257

LAME (Lame Ain't an MP3 Encoder)

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

LAME (LAME Ain't an MP3 Encoder) is a research project for learning about and improving MP3 encoding technology. LAME includes an MP3 encoding library, simple frontend application, a much-improved psycho-acoustic model (GPSYCHO), and a graphical ... [More] frame analyzer (MP3x). Please note that any commercial use (including distributing the LAME encoding engine in a free encoder) may require a patent license from Thomson Multimedia. [Less]

Metrics updated about 22 hours ago

230

Audacity

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

Audacity is a cross-platform multitrack audio editor. It allows you to record sounds directly or to import Ogg, WAV, AIFF, AU, IRCAM, or MP3 files. It features a few simple effects, all of the editing features you should need, and unlimited undo. The ... [More] audio I/O uses PortAudio, which fully supports OSS, Mac OS X CoreAudio, and Windows WMME, and can be compiled with support for ALSA and Jack. [Less]

Metrics updated 05 Jul 08

7

Sonic Visualiser

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Sonic Visualiser is an application for viewing and analysing the contents of music audio files. It combines powerful waveform and spectral visualisation tools with automated feature extraction plugins and annotation capabilities.

Metrics updated about 17 hours ago

7

PureData

 
Licensed as: BSD-ish License

PD (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) ... [More] originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort. [Less]

7

MP3Gain

   
Primary Language: C

MP3Gain analyzes and adjusts mp3 files so that they have the same volume. It does not just do peak normalization, as many normalizers do. Instead, it does some statistical analysis to determine how loud the file actually sounds to the human ear. ... [More] Also, the changes MP3Gain makes are completely lossless. There is no quality lost in the change because the program adjusts the mp3 file directly, without decoding and re-encoding. [Less]

Metrics updated 06 Jul 08

5

CLAM

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0 or later

CLAM stands for C++ Library for Audio and Music and in Catalan means something like "a continuous sound produced by a large number of people as to show approval or disapproval of a given event". CLAM is a full-fledged software framework for research ... [More] and application development in the Audio and Music Domain. It offers a conceptual model as well as tools for the analysis, synthesis and processing of audio signals. [Less]

Metrics updated about 9 hours ago

3

Csound

 
Primary Language: C/C++

Csound is a powerful and yet easy to use musical synthesis package. Csound was constructed in the tradition of so-called music-N languages, among which the best-known is Music V. It consists of an orchestra- and score-driven executable, written in C ... [More] for portability. Since Csound is a computational language, it is highly flexible and efficient; complexity is gained only at the expense of computation power. Basically, Csound reads some files and creates the result as a sound file on disk or, on faster machines, in real time through a DAC. [Less]

Metrics updated 27 Feb 08

2

Chuck

 

Strongly-timed, Concurrent, and On-the-fly Audio Programming Language. ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis - fully supported on MacOS X, Windows, and ... [More] Linux. ChucK presents a new time-based, concurrent programming model that's highly precise and expressive (we call this strongly-timed), as well as dynamic control rates, and the ability to add and modify code on-the-fly. In addition, ChucK supports MIDI, OSC, HID device, and multi-channel audio. It's fun and easy to learn, and offers composers, researchers, and performers a powerful programming tool for building and experimenting with complex audio synthesis/analysis programs, and real-time interactive control. [Less]

1

MARF:Modular Audio Recognition Framework

 
Primary Language: Java Licensed as: BSD-ish License

MARF is an open-source research platform and a collection of voice/sound/speech/text and natural language processing (NLP) algorithms written in Java and arranged into a modular and extensible framework facilitating addition of new algorithms. MARF ... [More] can run distributedly over the network and may act as a library in applications or be used as a source for learning and extension. [Less]

Metrics updated 06 Jul 08

1

projectM

 
Primary Language: C/C++ Licensed as: GNU General Public License 3.0

projectM is an advanced music visualizer with OpenGL acceleration orginally based on Ryan Geiss's Milkdrop. It currently supports Linux, Windows, and OSX.

Metrics updated about 15 hours ago