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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that
SOFA is an Open Source framework primarily targeted at real-time simulation, with an emphasis on medical simulation. It is mostly intended for the research community to help develop newer algorithms, but can also be used as an efficient prototyping tool. Based on an advanced software architecture
libavg is a high-level media development platform with a focus on interactive installations. It is meant to pick up where Adobe Flash leaves off and gives you high-quality hardware-accelerated visuals as well as easy and flexible authoring, testing and deployment. libavg works well with other
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports OpenGL 1.1 - 2.0, Direct3D9, Direct3D11 and its own SoftwareRenderer and runs on Windows and Linux!
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used
GLScript is a simple open source script interpreter for developing 3D games.It is available for Windows and linux, mac version not possible yet.
ToonLoop is a live stop motion animation performance tool. The idea is to spread its use for teaching new medias to children and to give a professional tool for movie creators. ToonLoop is a free software art project. An original idea by Alexandre Quessy. See http://alexandre.quessy.net/?q=too
klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.
The Universal Tween Engine enables the interpolation of every attribute from any object in any Java project (being Swing, SWT, OpenGL or even Console-based). Make your objects implement the Tweenable interface and animate what you want with a call to Tween.to(), Tween.from() or Tween.set() !
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