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Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that
Processing.js is the sister project of the popular Processing visual programming language, designed for the web. Processing.js makes your data visualizations, digital art, interactive animations, educational graphs, video games, etc. work using web standards and without any plug-ins. You write code
O NoticiasLinux informa sobre o CDLivre, um CD de softwares livres para Windows, nas categorias de Desenvolvimento, Design, Internet, Jogos, Multimídia, Produtividade e Utilitários. A idéia surgiu nos preparativos do FLISOL 2006, como uma alternativa ao TheOpenCD com melhor aproveitamento do
A platform (SDK) to create an open Arena where developers can program and develop teams and/or individual bots to compete against each other
OverviewUseful PagesContributions Overviewdevbarjs is a customizable development tool bar that lays subtly at the bottom of your browser. The interface provides quick additions of helpful development tools with hooks into jQuery and YUI. Included with this release is: jQuery extension for
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used
TridentBuilder is a Groovy builder for the open source Trident animation library. Trident's goal is to provide a powerful and extensible animation library for Java applications.
klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.
Asynchronous, event-driven programming became more and more important in this "loosely=connected" era, but programming asynchronous application in traditional programming languages is quite complex and painful, oftens leads to hard-to-maintain code. This is my attempt to solve this
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