Browsing projects by Tag(s)

Select a tag to browse associated projects and drill deeper into the tag cloud.

Showing page 1 of 2
Compare

Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

4.73756
   
  3 reviews  |  604 users  |  3,149,870 lines of code  |  181 current contributors  |  Analyzed 7 days ago
 
 

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 9 days ago
 
 

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

4.15385
   
  0 reviews  |  33 users  |  1,041,051 lines of code  |  4 current contributors  |  Analyzed 6 days ago
 
 
Compare

Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

5.0
 
  0 reviews  |  23 users  |  7,703,598 lines of code  |  427 current contributors  |  Analyzed 1 day ago
 
 

This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a platform abstraction layer for common tasks such as ... [More] interfacing with network services, handling threads, or creating graphical user interfaces. Additionally, the library implements many useful algorithms such as data compression routines, linked lists, binary search trees, linear algebra and matrix utilities, machine learning algorithms, XML and text parsing, and many other general utilities. [Less]

4.8
   
  1 review  |  10 users  |  230,940 lines of code  |  3 current contributors  |  Analyzed 8 days ago
 
 

The Visual Component Framework is a cross platform C++ application framework that offers a modern, clean architecture. It is divided into three major libraries. The FoundationKit provides services such as file access, streams, threads, synchronization primitives, and advanced RTTI features. The ... [More] GraphicsKit includes classes for working with both image and vector graphics, and has built in support for the Anti-Grain Graphics library. The ApplicationKit provides GUI controls, use of the Model-View-Control pattern, property and component editors, undo/redo support, drag-and-drop, clipboard services, application resources, and UI metrics and policy managers. Additional "Kits" adding advanced functionality include an HTML kit, Internet kit, JavaScript kit, Network kit, OpenGL kit, and RegEx kit [Less]

5.0
 
  0 reviews  |  6 users  |  2,467,565 lines of code  |  1 current contributor  |  Analyzed 5 days ago
 
 

A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.

0
 
  0 reviews  |  2 users  |  16,407 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

VOS is a library and network protocol for interlinked object structures, which can be easily distributed over networks. Notifications of changes are automatically sent to other applications/clients. VOS simplifies concurrent asynchronous programming, both within the same process or distributed ... [More] over the network. Revision control (versions), access control, and other important features are built in. VOS object messaging also allows access from multiple languages. VOS forms the basis for several applications including multiuser 3D virtual reality, web content management, and any other application requiring an infrastructure for distributed, dynamic data structures. A multipurpose GUI client application for a combined 3D/2D/WIMP browsing and development environment is available. [Less]

0
 
  0 reviews  |  2 users  |  71,127 lines of code  |  0 current contributors  |  Analyzed almost 2 years ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

osgAL is a library written in portable C++/STL to integrate spatial (3D) sound in the open source scenegraph OpenSceneGraph. It also includes a C++ library abstraction layer ontop of OpenAL (OpenAL++).

0
 
  0 reviews  |  1 user  |  8,393 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.