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KDElibs (KDE)

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The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows and Mac OS X. Licensed under GNU LGPL, they may be used by open source and proprietary applications.

4.56818
   
  0 reviews  |  183 users  |  842,405 lines of code  |  114 current contributors  |  Analyzed about 24 hours ago
 
 

libcmle is a C++ library that makes development of secure software easier. It also helps to increase the stability of software. give it a try ;)

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  0 reviews  |  1 user  |  400 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

osgAL is a library written in portable C++/STL to integrate spatial (3D) sound in the open source scenegraph OpenSceneGraph. It also includes a C++ library abstraction layer ontop of OpenAL (OpenAL++).

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  0 reviews  |  1 user  |  8,393 lines of code  |  0 current contributors  |  Analyzed 15 days ago
 
 

OpenAL and FMOD audio support for OSG applications. osgAudio is an OpenSceneGraph nodekit that wraps OpenAL and FMOD to enable sound toolkits in OSG. The osgAudio library is the result of collaborative work between Ames Lab, ARDEC, Chris Hanson (Alpha Pixel, LLC), and Paul Martz (Skew Matrix ... [More] Software LLC). It's used as part of the VE-Suite project. osgAudio is open source and available under the GNU LGPL v2.1 software license. [Less]

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  0 reviews  |  1 user  |  11,608 lines of code  |  1 current contributor  |  Analyzed 5 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

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  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 11 days ago
 
 

ORFA communication library.

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  0 reviews  |  0 users  |  1,707 lines of code  |  0 current contributors  |  Analyzed over 1 year ago
 
 
 
 

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